I can help you, I think -
1)With the day/night cycles, I like to span out the time from day to night to make it more realistic. I will assume your current lighting is default...
Name=Trigger 1
Active
Condition-Timer-480 (this is how long the day is)
Effects-
1. Set Lighting-Night-Fade in Time-50
2. Fire Event-Trigger 2
Name=Trigger 2
Active
Condition-Timer-500 (this is how long the night is)
Effects-
1. Set Lighting-default-Fade in Time-50
2. Fire Event-Trigger 1
You could also add Dawn and Dusk like this for full realistictality (hmm... quite the word)
Name=Trigger 1
Active
Condition-Timer-480 (this is how long the day is)
Effects-
1. Set Lighting-Dusk-Fade in Time-50
2. Fire Event-Trigger 2
Name=Trigger 2
Active
Condition-Timer-70 (this is how long dusk is)
Effects-
1. Set Lighting-Night-Fade in time-50
2. Fire Event-Trigger 3
Name=Trigger 3
Active
Condition-Timer-500 (this is how long the night is)
Effects-
1. Set Lighting-Dawn-Fade in time-50
2. Fire Event-Trigger 4
Name=Trigger 4
Active
Condition-Timer-70 (this is how long dawn is)
Effects-
1. Set Lighting-default-Fade in time-50
2. Fire Event-Trigger 1
If I make any mistakes, Papaya will be the first to correct them 2) I don't quite know what you mean, but you can check how much LOS or range they have by looking here. Then open the editor, subtract their LOS and add like 10 to see just how much a radius of unit 10 in AOM is!3) Could you be more specific? Like type in a table like I did above?
Hope this helped!