DoGirlExist
Mortal
posted 20 October 2005 04:50 AM EDT (US)
Dear all,
1) How do i make a trigger that gets activated every x seconds, CHECKS THAT CONDITIONS ARE FULFILLED before activating the effects ? For example, i want to make a trigger that will, every 15 seconds, check that there are 5 chariot archers guarding(ie, close to) the gate. If there is, no effect will be activated. If there is not, the player will train 5 chariot archers and move them to guard the gate. How do i make such a trigger ?
Thanks a lot !!
DoGirlExist
Mortal
posted 20 October 2005 09:39 AM
EDT (US)
2 / 6
as in if i put the timer AND some other conditions together, the trigger will check that ALL the conditions are fulfilled before carrying out the effects ?
DoGirlExist
Mortal
posted 20 October 2005 09:16 PM
EDT (US)
5 / 6
haha ok thanks i'll go try it out