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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » Trigger Help
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Topic Subject:Trigger Help
Nirvana191
Mortal
posted 29 October 2005 07:46 AM EDT (US)         
Ok... I need help

Need a trigger which will disable cheats, cos im making a multiplayer map in which only food and wood cheats are allowed. can any1 help me?

AuthorReplies:
Xdaamno
Mortal
posted 29 October 2005 08:48 AM EDT (US)     1 / 10       
Just using chat contains will get rid of most/all of them.

EG: If player 1 chat contains: JUNK FOOD NIGHT

Then: player 1 -1000 food.


OR: If player 1 chat contains: WRATH OF THE GODS

Then: player 1 clear all GPs

[This message has been edited by Xdaamno (edited 10-29-2005 @ 08:48 AM).]

Nirvana191
Mortal
posted 29 October 2005 09:41 AM EDT (US)     2 / 10       
great idea ill try it now
Philisme
Mortal
posted 29 October 2005 09:56 AM EDT (US)     3 / 10       
I dont think that will work cause when you enter a cheat nobody sees what you have said. The only way to do this would be by somehow creating your own trigger which disables cheats.
Xdaamno
Mortal
posted 29 October 2005 10:46 AM EDT (US)     4 / 10       
Or... put in the effect send chat: Junk Food Night?

I suppose the only visible effect would be that the captial letters change. Oh, and say you delete all GPs, they lose their current ones, but thus is the price for cheating:P

Xerxes 3902
Mortal
posted 29 October 2005 11:35 AM EDT (US)     5 / 10       
Yeah the Chat Contains doesnt work, after using cheats like those, it doesnt show up in the chat box. You could make a string of triggers "Conditions-GP Active Gp= One of the cheats from WRATH OF THE GODS" and then as an effect you could kill all GP's and like take resources away from a player or something...

o_0
Xdaamno
Mortal
posted 29 October 2005 12:27 PM EDT (US)     6 / 10       
Phhh... I think I made it work once. I might be mistaken, somebody check since I'm too lazy.
Eragon
Mortal
posted 30 October 2005 05:01 PM EDT (US)     7 / 10       
You could just turn cheats off and make a trigger like this:
Trigger1:
Active
loop
Conditions:
chat contains: JUNK FOOD NIGHT
Effects: grant player resource: 1000 food

You might need to add a clear chat history effect, and im not even sure if the effect "grant player resource" exists, the idea just came into my head.
hope this helps.

Druid_King2
Mortal
posted 30 October 2005 05:51 PM EDT (US)     8 / 10       
yeah your gonna have to make the cheats

3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679 8214808651328230664709384460955058223172535940812848111745028410270193852110555964462294895493038196 4428810975665933446128475648233786783165271201909145648566923460348610454326648213393607260249141273 7245870066063155881748815209209628292540917153643678925903600113305305488204665213841469519415116094 3305727036575959195309218611738193261179310511854807446237996274956735189 Mmm, pie.
Nirvana191
Mortal
posted 31 October 2005 12:11 PM EDT (US)     9 / 10       
thx every1 making the cheats is a great idea
Xdaamno
Mortal
posted 01 November 2005 11:44 AM EDT (US)     10 / 10       
CodeLabMaster is a... master at creating new triggers. Ask him, yet he is notoriously unreliable:P

Still hasn't answered to a trigger request I made in a previous thread:P

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