Finnaly, a non mass killing Multi-Player RPG!
In this amazing eyecandy fun filled map, you start your journey, learning that Kronos is going to kill your city, but you must get to him in the underworld before he reaches your city first. You must go back in time, and kill his servants, who are guarding crystals. You must find all 3 crystals to open up the passage to the underworld.Now, I need to explain what is different in this map.
At the begining, you get to choose what unit you want, out of the Archer, Military, Cavalry, and Summoner (May be more later) Then, you get to customize how much attack, LoS, HP, Armor, Speed, and for Summoners, the powers you want to start with. Once you choose that, you get to start your journey.
For every unit you kill, you get one gold, they also may drop something (it's random) With each gold you get, you may buy something in the buying area, for example plus 5 HP may cost 1 gold, and Plus 1 attack may cost 3, it all depends. Say if your a summoner, you can buy new summoning powers for gold, you can still buy attack and things, but being a summoner, you can buy other things.Archer can buy range, while other units can't, except for Summoner. In the village, you can recruit units for gold and food. To get food, you must find berry bushes in the forest and areas, which are randomly placed. You can also find gold mines there, which give you 1-10 peices of gold.Also, instead of mass killing, there about 6 units in an area, and you have to more strategize instead of running in and killing them. There are random events in the game, which can either help you, or slow you down. Also, in each new area you get to, there could be more then one way to get a crystal, in some, you could either choose to fight the people, or ally them to help you, each can be helpful in its own way. Here are some screenshots.
The Vilage before I put buildings down.
The Vilage after I put buildings down.
The waterfall, and bridge.
The Palace.
The Castle.
Some of the Village.
A Time Passage.
A Time Passage.
A Time Passage.
A cool building.
The Blacksmith.
An overall view of the Norse Lands.
Norse Forest and Pond.
Ready to walk down the Norse Road.
Norse Town.
The Norse Docks.
Overall view of the Egyptian Village.
Overall view of the Desert.
View of the Major God Building.
Mining Camp.
Steps to the Egyptian town
View of a neat building.
Top view of the Colloseum.
Side view of the Colloseum.
View of the inside of the Colloseum.
Amazing front view of the Colloseum.*Note: This is more of a teaser thread, considering I'm not to far done.
Map Design: 98%
Triggers: 8.5%
Total: 22%
One other thing, if anybody can thing of a better name for the game, it would help a lot.
I will update this thread daily with screenshots, and new info to try and keep it alive, I also need you to help me keep it alive.
Progress: I have finished the map design of the village, along with the Norse Forest.I have just finished the village for the Norse, and a couple triggers to make the villages moving back and and forth.
I have finished the Egyptian Village, and the desert. It looks very good.
*Update* And for the final time area, you go back many years, and you must face terrible dangers in the Colloseum! Enjoy fending off tons and tons of waves, while strategizing to kill them, once you enter, you may not leave, so be sure you are ready for it! *Note, I can not make this a really really good looking Colloseum, since Zues Collumns change to a random collumn, since you have a random god.
Now, I am currently working on the underworld!
Comments or suggestions will help, thank you!
[This message has been edited by V01ture (edited 11-20-2005 @ 04:16 PM).]