How do you turn things to the next upgrade?(e.g arcus -> heavey arcus)
ill come up with more questions later
Author
Replies:
Rabid_Potatoe Mortal
posted 13 November 2005 01:22 PM
EDT (US)
1 / 17
The Trigger 'Set Tech Status' There's a drop down list of all of the techs and you just find the on you want to have.
Rabid Potatoe Is The Win.
[This message has been edited by Rabid_Potatoe (edited 11-13-2005 @ 01:23 PM).]
tommy_o Mortal
posted 13 November 2005 01:23 PM
EDT (US)
2 / 17
ok thanks
Rabid_Potatoe Mortal
posted 13 November 2005 01:29 PM
EDT (US)
3 / 17
No problem
Rabid Potatoe Is The Win.
tommy_o Mortal
posted 13 November 2005 01:30 PM
EDT (US)
4 / 17
erm..... i cant find it lol
could you please tell me were it is i cant see it
[This message has been edited by tommy_o (edited 11-13-2005 @ 01:36 PM).]
Cavuy Mortal
(id: jonathan1222)
posted 13 November 2005 04:02 PM
EDT (US)
5 / 17
-Open the editor -Go to the menu triggers, select trigger editor -Click on the circle beside the word 'effects' to go to the effects list. -Select SetIdleProcesing and click the drop down menu to find 'Set Tech Statis'.
Cavuy | Writer, Graphic & Web Designer ex-Modder and Scenario Designer | Legacy Member since May 5th, 2003
tommy_o Mortal
posted 13 November 2005 04:12 PM
EDT (US)
6 / 17
i cant find the SetIdleProcesing part =(
Sandro The Wicke Mortal
posted 13 November 2005 05:28 PM
EDT (US)
7 / 17
it's in the editor in the s section of either conditions or effects
SANDRO THE WICKE /\/}{The Broken One}{\/\ A Mind Shattered Upon Time As The Fragments Of Sharpened Stone Upon Darkened Void {|What Is Wisdom Not But What We Make It To Be|}... TTWDD|Current Sites|PSD Shot 1 Shot 2 Shot 3|Best Eyecandy Shots|Shot 4 Shot 5 Shot 6
hey tommy_o, welcome on board. You can make new threads to ask basic knowledge questions, or you can post in the Have a Question thread, but the best way to get accurate info error free and not have to wait for someone to answer is, to go to the DL section and get some of the many and great guides existing. You can find there questions to all your answers, even to questions you haven't thought of yet, and also ideas for various stuff.
regards
the Elder "imagination is more important than knowledge." Albert Einstein
tommy_o Mortal
posted 14 November 2005 07:05 AM
EDT (US)
10 / 17
ok thanks, but they only change to heavey when i playtest it cant you make them like that during editor instead of playing it
[This message has been edited by tommy_o (edited 11-14-2005 @ 07:05 AM).]
ChonKatarn Mortal
posted 14 November 2005 08:00 AM
EDT (US)
11 / 17
No you cant, unfortunetly...
~Dedicated Leader of~ Kalos Designs Studio "A new epoch in Age of Mythology Design"
"He is a wise man who does not grieve for the things which he has not, but rejoices for those which he has."
You can use the animation viewer, using the bit labelled 'anim path', but the names are a bit complicated, so it's usualy trial and error as to which tech you get.
Rabid Potatoe Is The Win.
tommy_o Mortal
posted 15 November 2005 12:48 PM
EDT (US)
15 / 17
eh? wheres my own questions thread
one more thing how do i make the protox thing i have aomed but i havent a clue how to make it
Rabid_Potatoe Mortal
posted 15 November 2005 01:25 PM
EDT (US)
16 / 17
extract 'Data2.bar' in the data folder:
click 'set input data file' and select data2.bar. click 'select folder to extract data into' and select a folder you want to put the files in (Or just leave it as the data folder). Click 'read data file'. Wait.