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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » "The Bridge"
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Topic Subject:"The Bridge"
Skidbladnir
Mortal
posted 08 July 2006 02:51 PM EDT (US)         
In the AOM scenario editor there is an item called the bridge. I had never seen it before in the campaign or in anything else so what is it used for? if u look at the history it says something like its not what it looks like. anyone have any ideas?
AuthorReplies:
Thebean
Mortal
posted 08 July 2006 06:17 PM EDT (US)     1 / 12       
The really big wooden bridge? I assumed it was just eye-candy, nothing more. You can't walk units over it. By saying it's not what it looks like, it's probably referring to the fact that it's a bridge, yet you can't use it.

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AdZyZ
Mortal
posted 10 July 2006 03:10 AM EDT (US)     2 / 12       
Yeh, it's just eye candy. Probably why it's so big. Pity they didn't include any actual bridges in the game.. would've made the game more interesting.

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Mephiles
Mortal
(id: Titan602)
posted 10 July 2006 10:48 AM EDT (US)     3 / 12       
When ES made AoM, they thought "We need a bridge for a cinematic in the campaign" so then the object designers made the bridge, but then they said "We don't need the bridge anymore" so they just left it there and terned it into a joke!

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Xdaamno
Mortal
posted 10 July 2006 11:33 AM EDT (US)     4 / 12       
Any object that isn't used in cheats, campaign or random maps were deleted, to my knowledge. I thought I saw it in a campaign, but I can't remember where...
samari_tycoon
Mortal
posted 10 July 2006 12:37 PM EDT (US)     5 / 12       
What about that slab that apeared in the last level of the age of mythology level? That was in the campaign and it was deleated.

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papaya
ಠ_ಠ
(id: X_MOSS)
posted 10 July 2006 03:15 PM EDT (US)     6 / 12       
No, you can place that object. However, you need to download reyks new editor to get that feature.

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nuclear arbitor
Mortal
posted 10 July 2006 04:43 PM EDT (US)     7 / 12       
or if u have aom (not x) u can copy it and paste it. however that means starting the lvl in campain, quiting, opening it thorugh the list of recent maps in editor and then going in a copying it. ive done it though

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DragonBlood11
Mortal
posted 10 July 2006 05:11 PM EDT (US)     8 / 12       
U r all wrong. it can be crossable thanks to kastor 101here is were the crossing begins

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papaya
ಠ_ಠ
(id: X_MOSS)
posted 10 July 2006 08:42 PM EDT (US)     9 / 12       
That's an editor trick, not a crossable bridge. Modders have been attempting to make crossable bridges for AoM since it came out. It's simply not possible.

oh you can wait for what I can give
you know what I am so you know how I live
try to look proud but youíre not in the slightest
its happening now and itís always been like this.
Prometheus4
Mortal
posted 11 July 2006 00:43 AM EDT (US)     10 / 12       
I wonder, if in a cinematic you could walk a unit that concerns the ground to one end of a bridge, change him/her into a unit that looks the same but does not concern the ground, allow him/her to take a path that looks asif he/she is crossing the bridge, and then change him/her back at the end.


[This message has possibly been edited by Prometheus4 (maybe edited 07-11-2006 @ 12:42 AM).]

AdZyZ
Mortal
posted 11 July 2006 02:28 AM EDT (US)     11 / 12       
Although the bridge is not truely crossable, I do like the trick made by kastor011 in the above post.

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Odins raven
Banned
posted 11 July 2006 04:06 AM EDT (US)     12 / 12       
That tutorial's 2nd to last pic was awsome
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