Hello, I am a scenario designer for the Age series since 1998. I have had 'Best of AoE' and 'Best of AoK' submissions over the years but I've decided to take a stab at the next game in the series, AoM. I don't know what developments have been going on at the AoM design community so forgive me for being a bit lost and not knowing all the hot tricks. Nevertheless, I feel I have a solid piece of work here in this scenario and would like people to try it out. This isn't just to clear out bugs but also to offer some tips on how to make this scenario better.
It is called "The Delta" (thedelta.scx). In it, you take the role of an Egyptian Nomarch during a time of constant raiding by Libyan barbarians and Achaean pirates. You must protect the region from constant assaults and eventually take the fight to the enemy. It is part Fixed Force, part Strategy, and part a game that Ensemble Studios has yet to make. You'll understand when you play it. Anyway, make sure you read the hints in the objectives for crucial information on how to play this scenario. once again: