Inspired from Marry Shelley, the author of the novel "Frankenstein" and Baron_lopi's "Nowhere" cinematic, Auron proudly presents "Ragnelf-The Journey".The travelers of Merdelth, ambitious man whos dream is to be the first man to conquer the lost land of Ragnelf...a cursed land that no man has ever seen before. On a dreary night, three brothers venture to the Ragnelf lands, to fulfill their destiny. the young, but naive men depart, without knowing what their future awaits.Fulfill Bolverk, Alfwold and Alfrim's dreams, and venture yourself through the lands of wonder and danger ahead.
INFORMATION AUTHOR: auron_2 PROGRESS: 80% TYPE: Campaign; Three scenarios, RPG RELEASE DATE: Mid January 2007 (It may be release sooner) STUDIO: Tsunami Studios
STATISTICS:
Cin scn # 1: 99%
RPG Scn # 2: 50%
End scn # 3: 99%
Mods: 99%
Triggers: 60%
FEATURES
Lightings: Campaign includes three new lighting files (Aurora, Darkness, Void)
Terrains : Five New Terrains from my previous release "Terrain Modpack."
Textures : Three basic texturing mods to the following units: Hersir, Hersir Cine Mode, Huskarl, Huskarl Cine Mode, & Ragnorok Hero (Male).
Scenarios: Two cinematic maps, and one playable scenario (RPG game style), and of course, the campaign file required to "link" all maps.
Sounds : Eight new soundfiles. Quality has been decreased due to the over-all file size.
Skippable Cinematics: Players are able to skip all cinematics within the three scenarios.
Eyecandy : Inovative design tricks for cinematics and play-mode.
Challenge: Players are able to choose between 4 different difficulty levels (Easy, Moderate, Hard, Titan)
Anti-Cheat triggers: Feature unables just about all cheats.
Quest Var Randomize: Playable map includes randomized set of paths & events to vary entertainment.
If you would like to playtest this campaign, email me at nick_nbm@hotmail.com (one or two should be enough) or visit My Site
[This message has been edited by Auron_ (edited 10-10-2006 @ 10:13 PM).]
Author
Replies:
Auron_ Mortal
(id: auron 2)
posted 16 October 2006 08:45 PM
EDT (US)
26 / 37
Mods are not in .bar files. I can't never get around bar files....sorry!
Quote:
This looks great! How long have you been brewing this?!
thanx...It has passed over 2 years i think.
once again, thanks for the comments. are some things to keep in mind:
- the new terrains and lightings must be installed. - sounds and other textures are optional.
for the dudes that are volunteering as playtesters; I dont know which to choose But keep in mind that to playtest the campaign i need a person who is able to make detail analyzis of the triggers/playability, mods, cinematic, and map design. Since this takes a while, you'll need free time...i suppose.
and of course, thanks for volunteering! I might make some progress this wednesday since i'm off work
[This message has been edited by Auron_ (edited 10-16-2006 @ 08:50 PM).]
dwieeb Mortal
posted 19 October 2006 07:10 PM
EDT (US)
27 / 37
Good luck Auron in your 20% !!
papaya ಠ_ಠ
(id: X_MOSS)
posted 19 October 2006 07:41 PM
EDT (US)
28 / 37
Awesome, another project from our good friend Auron. Looking forward, my man!
oh you can wait for what I can give you know what I am so you know how I live try to look proud but you’re not in the slightest its happening now and it’s always been like this.
Alexandergreat3 Mortal
posted 19 October 2006 09:30 PM
EDT (US)
29 / 37
Some of the screenshots look very nice, especially shot #3 with the tall grass .
Quote:
Skippable Cinematics: Players are able to skip all cinematics within the three scenarios.
Do you mean that players can skip more than one cinematics within, say, one scenario? If so, how is this done? .
Sandro The Wicke Mortal
posted 19 October 2006 10:20 PM
EDT (US)
30 / 37
And yes if I had not already pointed this out before, then I will again, Auron, I've never seen any of your acclaimed scenario design work until now, you are part of the finer half... Looking forward to this campaign; and nice work with the water reeds in the 3rd shot.. Ace...
Regards,
Sandro The Wicke
SANDRO THE WICKE /\/}{The Broken One}{\/\ A Mind Shattered Upon Time As The Fragments Of Sharpened Stone Upon Darkened Void {|What Is Wisdom Not But What We Make It To Be|}... TTWDD|Current Sites|PSD Shot 1 Shot 2 Shot 3|Best Eyecandy Shots|Shot 4 Shot 5 Shot 6
Auron_ Mortal
(id: auron 2)
posted 21 October 2006 06:12 PM
EDT (US)
31 / 37
thanx for the comments
All the cinematics in all the scenarios can be skipped. so far none have shown errors or bugs.
my pretty town entry has skippable cinematic u'll see in nov 1st!
cool is it really that hard to make them skippable? I read the tutorial and it seemed pretty difficult to me
Honourary Mention in the 2006 Pretty Town Contest A Unique Age of Mythology Experience: A Trip to Talos It's f*cking awesome
Alexandergreat3 Mortal
posted 22 October 2006 00:15 AM
EDT (US)
33 / 37
@Urgwaine: In the tutorial and from what I know, only the 1st cinematic in a scenario can be skipped.
And Auron, why don't you just spill the beans . It won't affect your chance in the competition, since it's more of a convenience feature for a playable scenario.
skippable cinematic seem hard, but really is just a matter of logic. one thing i learned though, as soon as you create triggers for cinematics, create another set of triggers to disable this cinematic and then keep going.
@pftq, i havent seen you in a long time! where have you been? rock on! oh yeah, my previous announcing trhead expired so i had to make a new one...you've seen it before...from last year i think.
Alexanderthegreat, just 4 more days til Pretty town ends and i can submitt my entry