You start out with the option to deploy Slingers, Axemen or Spearmen. (The game has been perfectly balenced, axemen being more resistant to slingers and slingers losing they're bonus against archers.) They deploy on the After you receive 75 kills, you upgrade to the next level and have the ability to get new units, like Raiding Cavalry. Every 100 kills you receive an old man near the top of the map. You can move the old man to Armour (+ 2% Peirce and Hack Armour), Hitpoints (+10 Hitpoints), or Attack (+1 Attack). [This message has been edited by CIRRUIS (edited 10-12-2006 @ 10:58 PM).]
Cirrow's Mythodea is not just a random noob mythodea you would find online. The gameplay on this map resembles a real General fighting with a
-Nine levels to advance through and 27 units to deploy.
-Ten Mercenarys for Purchase
-Ten Base Upgrades
-Nine God Powers
-4 Bases for each Player, each Individuel
-Wood shows your kills
You have a
As you play, you will notice your gold increasing. For every single kill you get, you will receive 5 gold. As you get to higher levels and get more kills, you will recieve more gold, up to 15 gold per kill. You also receive 25 gold every 10 seconds. You can use this gold to buy a crap-load of stuff.
Mercenarys vary quite a bit in range. Very helpful in the beggining, these powerful beasts and heroes can boost you a few levels ahead of your openents.
A must for every game, buying wall upgrades and tower uprades is one of the first things you should do. You can buy more better towers, better walls, mroe attack for towers, and more hitpoints for your walls and towers. You can also buy a tower for 800 gold.
A great way to end a stalemate! Buy a frost and freeze your enemys, then proceed to their fortress. Cast some udnermines stratigectly as you raid they're base, or spam them with 10 carnivoras and some serpents.