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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » Disable Triggers
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Topic Subject:Disable Triggers
Mr Crusader
Mortal
posted 15 October 2006 12:26 PM EDT (US)         
Hey there

Help me with this - I play ISIS and have a citizin on my map to build a Skypassage

Trigger 1
Always
Enable: Sky passage player 1 (Because I play ISIS)
fire event - trigger 2

Trigger 2
Timer - 1800 sec
Disable: Sky passage player 1

The point is that the citizin can make a sky passage in 30 minuttes - and ONLY in 30 minutters

I can not let him die, because I have other citizin on the map even if I play ISIS.

WHY DONT DISABLE TRIGGER WORK IN THIS CASE??

AuthorReplies:
gangsta4lyfe
Mortal
posted 15 October 2006 12:51 PM EDT (US)     1 / 5       
try forbid unit, instead of disable, and use the question thread please!

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pftq
Mortal
posted 15 October 2006 01:47 PM EDT (US)     2 / 5       
Disable is for deactivating triggers - not disabling units.

Use forbid as the other said.

Paperfriend
Mortal
posted 15 October 2006 05:20 PM EDT (US)     3 / 5       
You really didn't learn anything since your last thread, did you?

Yes, periods and smileys are the same for me
No matter what you say
pissoffboi
Mortal
posted 15 October 2006 08:04 PM EDT (US)     4 / 5       
dont post another topic of the same thing and do this in the question thread

plus if you actually read some posts... IT DOESNT WORK!!

GIVE UP!!

Paperfriend
Mortal
posted 16 October 2006 01:28 AM EDT (US)     5 / 5       
This isn't the same thing >.<

Yes, periods and smileys are the same for me
No matter what you say
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