Quote: I've really enjoyed working on this map. Before I get you hyped up, I'll let you know this map features about 5 minutes of playability and 5 minutes of cinematics. GAME If only the letter had been sent to the correct address... Quote: I was so proud of this. I did so much trigger work, my fingers bled (Not really :P). The map design is incredible, though I would have liked to redo more of the cliff area...The first shot of the town should be enough to amaze you. STORY The King, in despair, has sent his most loyal servants on a quest to find his sons. But as you, the player, will soon find out, it is a lot more complicated than that. The stones has possessed the King's Sons, and they must be stopped before their armies of evil overwhelm the world. Quote: An eyecandy map featuring part of a town. The only part of the town completed was the harbor. Some of my best eyecandy work, though I look back at some of it and think I could of done better. Quote: OK, now Legacy Islands! This is a 400 by 400 (I think....) supremacy map. Now, I know a lot of players here don't like supremacy, but this map is well worth it. This was created when I wasn't so good at triggering, therefore this map was a huge thorn in my buttz-ucks' (Buttocks). All the three cinematics were done with timers...not fire events. I've had to adjust the timers by 1/2 seconds when I added the Quest vars, which took well over an hour and half of playtesting and adjusting the timers by .5. Now, about teh movehs! There is the Elmo Movie, a giant bird thing meeting a tiny man, the Monkey on a Raft meets a Tornado moveh, and the funniest, in my opinion, Super Duper Man moveh. Enjoy! Quote: This map has a very new concept stolen from Pharoah Warz (With permission). You have a Pharaoh, and when he creates set animals they turn into units. I've complicated this by making 4 different sets of units that you choose to play with. The Dark age, Medieval Age, Golden Age, and Age of Decimation set of units. To further complicate this already complicated map, there are 4 arenas to choose from. The Dark Age Arena, Medieval Age Arena, Golden Age Arena, and yup you guessed it, Age of Decimation arena. This map will be handed over to someone else to complete. If you plan on finishing it, email me at Jasper6691@aol, I will gladly hand you the plans for the rest of the map and the trigger systems that were supposed to be in it. I will also give yout he pans for the units in all the ages available to build. I predict, though I haven't done the math, this will be a lot of triggerwork. You'll be rewarded with a fun, addictive, re-playable multiplayer map. I doubt anyone will be emailing me however. Enjoy the Eyecandy! Its my first attempt at a Castle Made of Thor Bricks! Quote: A map I started a few months ago. Inspired by El Fleshes Lac Simon, this map is different from other supremacy maps because of its difficulty. It is NOT finished and the map is only 25% complete. This is a map I will allow someone to finish. Just keep in mind that the map design should be similar to the island, for the island is complete. The rest of the map needs terrain mixing and added objects. Quote: The following is what I was trying to achieve and failed at. This map isn't playable. Player 1 would have your basic Sniper(Arcus) Shotgunmen(Slinger) and standard infantry (Toxote). He can also buy bombers, artillery and tanks. Player 2 is an alien civilization. He can buy robots, alien mercenaries and other weird stuff I have long since forgotten. Player 3 is more of a defensive base. He had some special units the other two didn't but once again, I have forgotten. If you plan on finishing this map... I stopped working on this because I originally planned on the catapult projectile to turn into a bomb blast, but you can't change projectiles that are already in the air into something else. This map is barely done, so please don't expect much except some innovative unit ideas and base design. Quote: My version of tiny! I spent about 30 minutes giving each god his own bonus. This does not make the game any more balanced however. Heres some tips for gameplay. GUIDES GREEK ATLANTEAN EGYPTIAN NORSE [This message has been edited by Cirrow (edited 01-19-2007 @ 09:08 PM).]
You start as a teenage farmboy. You live at Sangen Manor with your hardworking mother. The scenario begins with you doing jobs for your mother and your average chores. Your day is as normal as any other day until a letter arrives at your address. The letter reads "Militia Stillt."
This was originally supposed to be MUCH longer with many features. An hour of gameplay longer. This was supposed to be on the same level as Birthright but I had neither the patience or perseverance to finish it. I still had a ton of fun though, and I hope you enjoy it and I'm sure you will.
I don't want to type much about this, theres a lot to explain, but I'll try anyway.
The world of Aro is full of magic, gods and mystical creatures. There are 5 gods. The balance gods, the Light god and the Dark god, and the element gods, Fire, Water, and Earth. As the world modernizes, people begin to forget their gods and myths and other magical aspects of this realm. When things are forgotten, they disappear. The gods know of this phenomenon. They channel all their energy and magic into a stone and cast it onto the earth before they disappear. The stones are created. The Kingdom of _____(Forgot the name, maybe you can find it in the scenario) has paid money for these stones and has so far retrieved every one....except the Dark Stone. For decades it has not been found. Huge expeditions searching the highest snow covered mountains and the lowest barren valleys have found nothing until the King's very own sons have found the Dark Stone, called by the town folk...The Witch Stone. They disappear.
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Ok, its nothing like Sandro's writing, but I barely spent time writing it. You get the point of the scenario. Enjoy!
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This map takes place 50 years in the future. Each player starts with a base and each player has a different set of units.
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-Increase Arrow Speed
-Use Nottud's guide about the Pegasuses to make the bomber. (I'm sorry, I don't remember the exact name.)
-Player 2 is a rusher and starts with robots already.
-Player 3 is a defensive player and has a dock.
Turtle as Greek and advance quickly. Make sure you get 10+ favor from your temple early game. Make a fortress and spam catapults. Concentrate on one player to not provoke another player to attack you. Spam that players old spot with barracks/Archer Range spam archers/hoplites.
I suggest not playing as Atlantean at all, but turtle like Greek. Late game stay to yourself and create massive amounts of destroyers in your palace. When other enemies are weak, spring on them with 20+ destroyers.
Play Isis for GP blocking or Set for Set animals when Egyptian. I prefer Set. Spam Temples, Spam Priests. Advance. Build Monuments. Advance. Make Migdol Stronghold. Get all the Upgrades you can, start spamming Chariot Archers. Advance. Make siege thing, start spamming catapults.
Spam, Spam, Spam.
Fun as Random Gods as long as you give Atlanteans a chance. Enjoy!