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Age of Mythology Heaven » Forums » Scenario Design » Walking Upside down minotaurs? Whats going on!!
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Topic Subject:Walking Upside down minotaurs? Whats going on!!
FenrirKeyblade
Mortal
posted 17 June 2007 10:59 PM EDT (US)         


I was messin around adding a couple triggers and found out how to make walking upside down minotaurs! no mods or anything, here are the steps explained:

1. Add a berry bush and put a player 2 achilles next to it and a player one revealer, also put another player one unit so you dont lose.

2. Turn the berry bush horizontally right until you cant see it and it looks underground.

3. add these triggers:

Trigger 1:
condition: Timer- 1 second
effect: Transform ALL units on map- Berry bush to meteor

Trigger 2:
condition: TImer- 2 seconds
effect:

*Transform ALL units on map- meteor to minotaur

*Convert- Unit (the berry bush) to player one
_______________________________________________

When you playtest in two seconds you have an upside down minotaur, but he cant move because he is halfway in the ground, that why we put the player two achilles, when he sees the achilles he pops out of the ground and starts attacking him. After taht you can start moving him and what not. But i also figured out that he doesnt have LOS e.x.



Pardon me if this has been discovered, i just thought it might give ideas for some new games and i have not fully expereimented so i dont know what else you can do.

~O.•Fenrir•.O~
<•.o\Keyblade/o.•>
(
•/^\•)
\./
AuthorReplies:
Godyssey
Mortal
(id: Two_ace_u)
posted 17 June 2007 11:06 PM EDT (US)     1 / 8       
I can't think of a good reason for a upside down minotaur, but nice n finding this out.
maybe i can make hoplites strike minos in the crotch...

A green great dragon.
nottud
Hero
posted 18 June 2007 12:28 PM EDT (US)     2 / 8       
The no LOS is explained because you used the transform trigger and the berry bush didn't have any LOS. Try giving the berry bush LOS before you transform?

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FenrirKeyblade
Mortal
posted 18 June 2007 01:18 PM EDT (US)     3 / 8       
Ill try that. Any one found out a use for it yet?

~O.•Fenrir•.O~
<•.o\Keyblade/o.•>
(
•/^\•)
\./
Mephiles
Mortal
(id: Titan602)
posted 18 June 2007 01:48 PM EDT (US)     4 / 8       
There are many uses but no one needs this yet You could just flip it upside down and increase the height

MEPH
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FenrirKeyblade
Mortal
posted 18 June 2007 01:53 PM EDT (US)     5 / 8       
You mean decrease the height, its upside down remember. It might not walk then i dont know, i downloaded nottuds height changer thing but it wont show up.

~O.•Fenrir•.O~
<•.o\Keyblade/o.•>
(
•/^\•)
\./
MatoR
Mortal
posted 18 June 2007 09:11 PM EDT (US)     6 / 8       
Whhhaaatteva...

Seems strange enough to me, you could just use a floating sky passage you know... i think... lol.

..........(@_ "Keyboard unnatached, press F10 to continue or F8 to troubleshoot."
._..........)..\__________________________________
(_)@8@8{}<______________Mator______________>
.............)_/ "You are tempting fate."
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FenrirKeyblade
Mortal
posted 18 June 2007 09:25 PM EDT (US)     7 / 8       
You could probably use it for some weird cinimatic effect, i dont know, i know there are probably better and similar ways to do this, i was just sharing with y'all that it can be done.

~O.•Fenrir•.O~
<•.o\Keyblade/o.•>
(
•/^\•)
\./
jml
Mortal
posted 19 June 2007 03:07 PM EDT (US)     8 / 8       
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