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Age of Mythology Heaven » Forums » Scenario Design » The Ridge Of Sekhem Em Pet - Trailer
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Topic Subject:The Ridge Of Sekhem Em Pet - Trailer
Caribdus
Mortal
posted 11 December 2007 11:36 AM EDT (US)         
I recently added a trailer for a scenario called The Ridge Of Sekhem Em Pet. It is my first eyecandy and I would like to know what people think,

Many thanks,

Caribdus

http://aom.heavengames.com/downloads/showfile.php?fileid=7147

I'm very responsible, when ever something goes wrong they always say I'm responsible
AuthorReplies:
Potato_Monkey
Mortal
posted 11 December 2007 01:23 PM EDT (US)     1 / 7       
Good screenies, but the title is a little hard to pronounce.
Son_of_the_King
Mortal
posted 11 December 2007 01:38 PM EDT (US)     2 / 7       
Nice trailer, now I want to play the scenario .

Exilian Patrician
| SotK |

Valour is the contempt of death and pain. - Tacitus
Bingo Little
Mortal
(id: Medusasson)
posted 11 December 2007 02:55 PM EDT (US)     3 / 7       
Hard to pronoucne titles shouldn't be a rpoblem: my favourite song is called Zzyzx rd, and i ahve no idea how to pronounce it (zizix road?)

Lovely trailer.


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Caribdus
Mortal
posted 11 December 2007 04:09 PM EDT (US)     4 / 7       
Thak you for the comments, how is the eyecandy?

I'm very responsible, when ever something goes wrong they always say I'm responsible
Nitro Tractor
Mortal
(id: Kill Herman)
posted 11 December 2007 08:14 PM EDT (US)     5 / 7       
If this is an RPG, I suggest finishing your other one first.

I never asked for this.
Elrich
Hero
posted 11 December 2007 10:56 PM EDT (US)     6 / 7       
I downloaded it and watched it a few times. First thing is the MP3 file in the download (intro.mp3) doesn't match the Music Filename trigger(01 adriemus????.mp3 - something like that), so I had to fix that.

I liked the beginning with the old man in silhouette. It was a nice touch at the end to bring in the light so you could see what you were looking at and begin the exploration of the city. It would be really great if you timed the music so that when the old man dialogue finished, the music volume raised and was at the 48 second point where it has its first crescendo. That would match to the scene opening up to the marvel of the city and really be dramatic.

I'm not the fastest reader in the world, but in some places, I think the text changed too quickly. As for the panning over the city, it seemed to be too many cuts and most cuts were strange or much too fancy. The simple left to right scrolling across the city was good and there was one that seemed to show a tower from the steps upward which was good except that it cut before we could see the top of the tower. I know AOM is cool with its amazing ability to do camera cuts, but there is too much of a good thing.

Overall, the city looked great (from what I could see from the cinematics). If you synchronized the music and got rid of a bunch of camera cuts, it would be very professional.


In all your science of the mind, seeking blind through flesh and bone
Find the blood inside this stone
Well, I know I've never shown what I feel, I've always known
I plan my vengeance on my own - and I was always alone
Caribdus
Mortal
posted 12 December 2007 02:15 AM EDT (US)     7 / 7       
Thank you, that opening scene wwill be in the Campaign so I will bare in mind what you have said for these things,

Many thanks,

Caribdus

(Thank you for all the information on the cinematic...but I wouldn't mind knowing how the eyecandy was as well, I know that you have said Elrich thank you)

I'm very responsible, when ever something goes wrong they always say I'm responsible

[This message has been edited by Caribdus (edited 12-12-2007 @ 02:23 AM).]

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