I have found that some backgrounds can be toggled ingame and I thought you might find these interesting. Toggleable backgrounds include the background that appears when the main menu loads on low detail (The interface and stuff always appears ontop of the background), The scenario loading screen and the random map loading screen (Both of these have the interface underneath). These could come in use on you maps or not I don't know. Anway here are the triggers for them:
WARNING!: Do not forget to toggle them back off or they may jam on!
The boy with the mad imagination
Prepare for the ultimate duel!
Learn to use all my triggers and what you can do with them. Visit here.
Find out and download the transform trigger here.
Play some minigames I have created outside AOM including some 3D games here.
<Effect name="Show/Hide loading background">
<Param name="MyBool" dispName="$$99420$$YesNo" VarType="bool">True</Param>
<Command>if(%MyBool% == true)gadgetReal("defaultloading");</Command>
<Command>if(%MyBool% == false)gadgetUnreal("defaultloading");</Command>
</Effect>
<Effect name="Show/Hide main menu background">
<Param name="MyBool" dispName="$$99420$$YesNo" VarType="bool">True</Param>
<Command>if(%MyBool% == true)gadgetReal("lowdetail-background");</Command>
<Command>if(%MyBool% == false)gadgetUnreal("lowdetail-background");</Command>
</Effect>
<Effect name="Show/Hide RM loading background">
<Param name="MyBool" dispName="$$99420$$YesNo" VarType="bool">True</Param>
<Command>if(%MyBool% == true)gadgetReal("launch-screen");</Command>
<Command>if(%MyBool% == false)gadgetUnreal("launch-screen");</Command>
</Effect>
Have fun!WARNING!: Do not forget to toggle them back off or they may jam on!
Prepare for the ultimate duel!
Learn to use all my triggers and what you can do with them. Visit here.
Find out and download the transform trigger here.
Play some minigames I have created outside AOM including some 3D games here.
[This message has been edited by nottud (edited 12-11-2007 @ 03:48 PM).]