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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » 2 New Auto Escapes Released Tomarrow!!!
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Topic Subject:2 New Auto Escapes Released Tomarrow!!!
MoD_SUN_kirbyfan
Mortal
posted 12 December 2007 08:34 AM EDT (US)         
Ok, as you may know i make kirby auto escapes.
tomarrow (12-13-07) i will release #10 and #11 - HELL FIGHT
These escapes are diffrent than any other i have ever made. i hope you enjoy them.

[This message has been edited by MoD_SUN_kirbyfan (edited 12-12-2007 @ 03:48 PM).]

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Knux897
Mortal
posted 12 December 2007 08:46 AM EDT (US)     1 / 7       
Uh...how are these escapes different from any others?

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Elrich
Hero
posted 12 December 2007 12:28 PM EDT (US)     2 / 7       
well.....they are #10 and #11, the others are #1, #2, #3, #4, #5, #6, #7, #8 and #9...

Duh!!!

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Caribdus
Mortal
posted 12 December 2007 12:56 PM EDT (US)     3 / 7       
Why is it called auto-escape?

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Yeebaagooon
EXCO Emeritus
posted 12 December 2007 01:18 PM EDT (US)     4 / 7       
As Knux said, what makes these different to the hundreds of escape maps already flooding ESO?

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Potato_Monkey
Mortal
posted 12 December 2007 01:58 PM EDT (US)     5 / 7       
Why is it called auto-escape?
I think its because you build stuff instantly.
Azur
Devil's Advocate
(id: Azur_Fire)
posted 12 December 2007 03:02 PM EDT (US)     6 / 7       
Normal auto escapes are that the hunters are comps, not people....
MoD_SUN_kirbyfan
Mortal
posted 12 December 2007 03:45 PM EDT (US)     7 / 7       
ok
1. 10 and 11 are huge maps with diffrent maze types (the escape layout) and they are part of a story line. also 10 has special upgrades that players 1-4 need to work together to get them and to find out how.
2. an auto escape is an escape where the computer can play players 5 and 6. it can be played with or without a computer player.
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