Topic Subject:How to resolve the 'Unable to allocate memory' bug?
Weed Basket Carrier-pigeon of bad news
(id: Baske)
posted 17 June 2008 08:16 AM EDT (US)
When playtesting my boss entry scenario, I get this warning when I click a specific unit in-game:
Unable to allocate memory, size: 805306368.
The application will now exit.
I have asked Elrich to test it out and even on his crappy pc at work he doesn't seem to get this problem when clicking the unit, the game works fine for him.
I remember having this error pop up one other time when watching SoV's trailer about that Medieval thing he was working on.
Anyone know how to remove this bitchy message from my AoM game ?
Thanks in advance guys!
(PS: reason for me to post this in S&D: it shows up during playtesting a custom made scenario, I never had this problem until a wee while ago...)
“Si vis pacem, para bellum”
Author
Replies:
Weed Basket Carrier-pigeon of bad news
(id: Baske)
posted 17 June 2008 08:45 AM
EDT (US)
1 / 3
After having disabled my protox in the data folder it seems to be working again.
THAT... IS... THE... FIRST TIME EVER I read something from ME that actually looks like I know a lot about computers
“Si vis pacem, para bellum”
I Love Bananas Mortal
posted 17 June 2008 09:19 AM
EDT (US)
2 / 3
Hmm... I received the same message once (I think, but I can't remember the exact numbers) when clicking a unit in one of my own scenarios.
I solved it by editing some triggers related to the unit. But I do think I had a separate protox in my data folder at the time.
†
Sweet baby maizes!
Weed Basket Carrier-pigeon of bad news
(id: Baske)
posted 17 June 2008 09:26 AM
EDT (US)
3 / 3
I had a custom protox, allowing me to place units inside each other without the Move tool. Disabling that did the trick.