John Schiffer
Mortal
posted 22 September 2008 00:10 AM
EDT (US)
2 / 2
TRIGGER 1
Condition:
Is Dead or Percent Damaged=100 I don't remember which-Select the unit
Effect:
Set Animation-Put in anything that's not an actual animation
Fire Event-Trigger 2
TRIGGER 2
Condition:
Units in Area-Select the unit and make it greater than or equal to 1 (greater than zero works too)
Effect:
Change Unit Type-Select the unit and turn it into the same unit
Damage Unit Percent-Make it some negative number depending on how much HP you want the unit to respawn with
Fire Event-Trigger 1
Trigger 1 active, Trigger 2 not