I know that the C language which is similar to what triggers and stuff runs has a command to access comamnds from DLLs and other external files which contain commands which can be used.
Is there a way to do it in AOM via triggers or by using AOMED to extract a non expansion scenario and editting the trigger file manually there?
If we could then think what we could do - unlock tons of new commands that we could all use to help us in our scenarios. Of course though it would have to be from DLLs that everyone has. Not only that it could enable us to acess the commands that AOM itself uses that are locked away in DLLs. It could mean we might be able to use singleplayer only working commands online or to use commands like AI functions which we cannot normally acess.
Is there a possible way to do this because I know many C scripts can do this sort of thing.
The boy with the mad imagination
Prepare for the ultimate duel!
Learn to use all my triggers and what you can do with them. Visit here.
Find out and download the transform trigger here.
Play some minigames I have created outside AOM including some 3D games here.
Is there a way to do it in AOM via triggers or by using AOMED to extract a non expansion scenario and editting the trigger file manually there?
If we could then think what we could do - unlock tons of new commands that we could all use to help us in our scenarios. Of course though it would have to be from DLLs that everyone has. Not only that it could enable us to acess the commands that AOM itself uses that are locked away in DLLs. It could mean we might be able to use singleplayer only working commands online or to use commands like AI functions which we cannot normally acess.
Is there a possible way to do this because I know many C scripts can do this sort of thing.
Prepare for the ultimate duel!
Learn to use all my triggers and what you can do with them. Visit here.
Find out and download the transform trigger here.
Play some minigames I have created outside AOM including some 3D games here.
[This message has been edited by nottud (edited 09-24-2008 @ 06:03 PM).]