Ok heres what my idea is. It is very simple and not too orginal but I think it will be quite interesting.
1.You have a very low supply of gold.
2.There are 2 bandit camps, they control all sources of gold.
3.Reinforcements are your only hope of captuing one of the bases.
I wont go into any more details for now, But im new to triggers. I know quite a bit about triggers but not enough to finish this Campaign map.
Here are my questions.
1.How do you rename a unit? like lets say I wanted a certain teams villagers to be named slaves.
2.How do I make a message appear only if you attack a certain unit.
3.What is the priority thing about?
4.How do I make it so the enemy is active, instead of just idle the whole game?
5.How do you make it so you start in the heroic age?
6.How do you make an army flash once they are deployed.
7.How do I make it so a flare goes off when a army is deployed.
8.And how do I make a message appear only if a unit is attacking in a certain area?
Life is but an illusion of particles and energy.
1.You have a very low supply of gold.
2.There are 2 bandit camps, they control all sources of gold.
3.Reinforcements are your only hope of captuing one of the bases.
I wont go into any more details for now, But im new to triggers. I know quite a bit about triggers but not enough to finish this Campaign map.
Here are my questions.
1.How do you rename a unit? like lets say I wanted a certain teams villagers to be named slaves.
2.How do I make a message appear only if you attack a certain unit.
3.What is the priority thing about?
4.How do I make it so the enemy is active, instead of just idle the whole game?
5.How do you make it so you start in the heroic age?
6.How do you make an army flash once they are deployed.
7.How do I make it so a flare goes off when a army is deployed.
8.And how do I make a message appear only if a unit is attacking in a certain area?
Life is but an illusion of particles and energy.