I have a multiplayer campaign in progress right now but i'm looking for people who can help out with ideas and i might even include them somewhere in the game.
Anyways, the point of my campaign so far is only two players and you'll have to load each scenario after you complete the other before...if you get what i mean. So far i made it like the two players start completely in different towns with completely different quests and objectives to do. Also, they aren't allied so you can't see each other which makes it more realistic and since you aren't technically "allies" in the game. Later on the players do eventually cross paths and then communicate with each other (not by actually talking, within the storyline). It is very advanced as well and the eyecandy I believe is really well done. I'd post some screenshots of the game but i forgot how to do that.
All in all, i'm looking for someone who can playtest with me and help out with names and ideas. Also, all i have is aim so. My AIM is Ogio446.
Anyways, the point of my campaign so far is only two players and you'll have to load each scenario after you complete the other before...if you get what i mean. So far i made it like the two players start completely in different towns with completely different quests and objectives to do. Also, they aren't allied so you can't see each other which makes it more realistic and since you aren't technically "allies" in the game. Later on the players do eventually cross paths and then communicate with each other (not by actually talking, within the storyline). It is very advanced as well and the eyecandy I believe is really well done. I'd post some screenshots of the game but i forgot how to do that.
All in all, i'm looking for someone who can playtest with me and help out with names and ideas. Also, all i have is aim so. My AIM is Ogio446.
[This message has been edited by Spazmodan45 (edited 02-27-2009 @ 11:44 AM).]