Hello. In my country we don't speak English -so any mistake that may confuse you all, please let me know.
Open AOM Editor and create a trigger (For this example I used the hero Achilles. Before selecting the unit to regenerate, make sure it hasn't got that ability ingame)
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TRIGGER (NAME): check Active box, check Loop box, uncheck Run Inmediately box (I guess it's 'run', unfortunately I haven't got the English version. Anyway, you can understand it's the box below the other two options and has to be unchecked)
CONDITIONS: Is Alive (Select Achilles)
EFFECTS: Damage Unit (select Achilles again and set a value of -0.05 for a nice healing speed)
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You can test diferent values 'till you get the one you prefer. Just remember that they always have to be negative, otherwise your unit will suffer positive damage (actual damage) and slowly die with no seeming reason. It's not very good to check the 'Run Inmediately' box because if you do it, the healing rate will increase a lot. Check this box only if you want indestructible units.
I recommend you to use this together with the Modify Protounit effect to make some really cool changes in regular soldiers (I also set Achilles health bar to 450 hitpoints and added him 3 points of Hand Attack Hack).
That's it. Good luck with this trick.
PS: Sorry if I missed the section of the forum
Open AOM Editor and create a trigger (For this example I used the hero Achilles. Before selecting the unit to regenerate, make sure it hasn't got that ability ingame)
-----------------------------------------------------------
TRIGGER (NAME): check Active box, check Loop box, uncheck Run Inmediately box (I guess it's 'run', unfortunately I haven't got the English version. Anyway, you can understand it's the box below the other two options and has to be unchecked)
CONDITIONS: Is Alive (Select Achilles)
EFFECTS: Damage Unit (select Achilles again and set a value of -0.05 for a nice healing speed)
-----------------------------------------------------------
You can test diferent values 'till you get the one you prefer. Just remember that they always have to be negative, otherwise your unit will suffer positive damage (actual damage) and slowly die with no seeming reason. It's not very good to check the 'Run Inmediately' box because if you do it, the healing rate will increase a lot. Check this box only if you want indestructible units.
I recommend you to use this together with the Modify Protounit effect to make some really cool changes in regular soldiers (I also set Achilles health bar to 450 hitpoints and added him 3 points of Hand Attack Hack).
That's it. Good luck with this trick.
PS: Sorry if I missed the section of the forum
[This message has been edited by freak1995 (edited 07-01-2009 @ 09:43 PM).]