By P_J_B and D_S_S
This scenario is complete, however an updated version will be available soon, the showcase can be foundhere
D_S_S is not a forum member. He is an actual real life freind outside AOM who helped me make this map.
He pretty much made the storyline.
Here is a list of playtesters:
(their online names are used)
D_S_S
Spazmodan
ThePatronizer/Vex_Sino
TwIsTeD_D3tH/GoW_Knight
Helper_King_Magi
Gairnejunior
Wizjany
Sword_Of_Valor
Nitro_Tractor
Brightglars
Survivor_Fo
Wosp
killer_luck
DEATHSTIK
BrOtHeR_Of_LoL
FILO_Forest_Gump
LOTW_AsILayDying
cornelious13
THYMOLE
Sargentdork
boblet99
Rcalisto
King_Alberich
Pubby8 (annoying, but he did playtest)
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Screenies!
http://s729.photobucket.com/albums/ww294/P_J_B/?action=view¤t=screen77.jpg
The above screenshot is the character selection platform
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The forest...
http://s729.photobucket.com/albums/ww294/P_J_B/?action=view¤t=screen73.jpg
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The Swamp
http://s729.photobucket.com/albums/ww294/P_J_B/?action=view¤t=screen70.jpg
_________________________________________________
5 heroes look on...
http://s729.photobucket.com/albums/ww294/P_J_B/?action=view¤t=screen68.jpg
_____________________________________________________
_____________________________________________________
Features:
This scenario will have a hero selection platform
with 12 heroes to choose from.
4 are warriors
4 are healer/preist types
4 are archers
This scenario also features powers.
Each class can involk its own power using godpowers.
These powers are as follows:
Call to arms ( warrior power ) allows the warrior to summon one katapeltes hero to assist them. Each katapeltes expires after 50 seconds.
Restoration (preist powers) allows a mass heal of all party members.
Nature strike ( archer power ) allows the summoning of a polaris hero bear to fight for you. Like the katapeltes these bears will expire after a set amount of time.
This scenario has a leveling system.
level 1 to 4 are simple numbered levels
levels 5 to 10 are named, rather than numbered
Level 5: corporal
Level 6: Sargeant
Level 7: Liutenant Commander
Level 8: Marshal
Level 9: Field Marshal
Level 10:Grand marshal (level 10 is the cap level)
This scenario has a shop. at the shop you can buy hitpoints, and attack. Each for a set amount of gold.
Gold is collected by finding treasure chests (Special relics) hidden throughout the map.
This scenario has 4 difficultys.
Easy is not one of them
They are as follows:
Medium.
Hard. (the ideal difficulty. its challenging and fun!)
Impossible (you have no chance at survival)
Dont even try it (you crazy #$@@*&)
Remember that the scenario is not the final version unless the filename indicates it, and an ingame trigger fires, also indicating it on the chat at the very begining.
________________________________________________________
Story:
The land beyond the asir mountains is known as the wilderlands. Though they are not completely wild, and are ruled over by a glorious capital, and a strong fortress known as ispicus.
A sect known as the knights templar, invaded the wilderland, and took their capital! These templars assembled under 3 leaders. Each leader took one area of the wilderlands to guard. One in the Capital, one in the Desert. the third, and most powerful of the 3, a shadowy grand admiral, took a fortress near the sea, and used it as a staging base to attack the last bastion of power that still stood agianst the templars. The ispicus fortress. As these attacks pushed, another mystery emerged. A strange, shadowy being, began to rob several sacred sites of their holy relics. As this happened 5 heroes emerged. These 5 heroes have one goal, to rid the wilderland of the templars. Ispicus still stands strong, but it is weakening. It is only a matter of time before the templars take that too. But the templars arent the real masterminds of this invasion! Another power controls them, and soon they will make their move. When that happens, hope is lost. Can these 5 heroes stop the templars before their masters take over completely?
We will soon find out ...
_________________________________________________________
please comment and enjoy.
Playtesting is closed now. Its on the downloads section, feel free to review and comment.
_________________________________________________________
This scenario is complete, however an updated version will be available soon, the showcase can be found
D_S_S is not a forum member. He is an actual real life freind outside AOM who helped me make this map.
He pretty much made the storyline.
Here is a list of playtesters:
(their online names are used)
D_S_S
Spazmodan
ThePatronizer/Vex_Sino
TwIsTeD_D3tH/GoW_Knight
Helper_King_Magi
Gairnejunior
Wizjany
Sword_Of_Valor
Nitro_Tractor
Brightglars
Survivor_Fo
Wosp
killer_luck
DEATHSTIK
BrOtHeR_Of_LoL
FILO_Forest_Gump
LOTW_AsILayDying
cornelious13
THYMOLE
Sargentdork
boblet99
Rcalisto
King_Alberich
Pubby8 (annoying, but he did playtest)
_________________________________________________
Screenies!
The above screenshot is the character selection platform
_________________________________________________
The forest...
_________________________________________________
The Swamp
_________________________________________________
5 heroes look on...
_____________________________________________________
_____________________________________________________
Features:
This scenario will have a hero selection platform
with 12 heroes to choose from.
4 are warriors
4 are healer/preist types
4 are archers
This scenario also features powers.
Each class can involk its own power using godpowers.
These powers are as follows:
Call to arms ( warrior power ) allows the warrior to summon one katapeltes hero to assist them. Each katapeltes expires after 50 seconds.
Restoration (preist powers) allows a mass heal of all party members.
Nature strike ( archer power ) allows the summoning of a polaris hero bear to fight for you. Like the katapeltes these bears will expire after a set amount of time.
This scenario has a leveling system.
level 1 to 4 are simple numbered levels
levels 5 to 10 are named, rather than numbered
Level 5: corporal
Level 6: Sargeant
Level 7: Liutenant Commander
Level 8: Marshal
Level 9: Field Marshal
Level 10:Grand marshal (level 10 is the cap level)
This scenario has a shop. at the shop you can buy hitpoints, and attack. Each for a set amount of gold.
Gold is collected by finding treasure chests (Special relics) hidden throughout the map.
This scenario has 4 difficultys.
Easy is not one of them
They are as follows:
Medium.
Hard. (the ideal difficulty. its challenging and fun!)
Impossible (you have no chance at survival)
Dont even try it (you crazy #$@@*&)
Remember that the scenario is not the final version unless the filename indicates it, and an ingame trigger fires, also indicating it on the chat at the very begining.
________________________________________________________
Story:
The land beyond the asir mountains is known as the wilderlands. Though they are not completely wild, and are ruled over by a glorious capital, and a strong fortress known as ispicus.
A sect known as the knights templar, invaded the wilderland, and took their capital! These templars assembled under 3 leaders. Each leader took one area of the wilderlands to guard. One in the Capital, one in the Desert. the third, and most powerful of the 3, a shadowy grand admiral, took a fortress near the sea, and used it as a staging base to attack the last bastion of power that still stood agianst the templars. The ispicus fortress. As these attacks pushed, another mystery emerged. A strange, shadowy being, began to rob several sacred sites of their holy relics. As this happened 5 heroes emerged. These 5 heroes have one goal, to rid the wilderland of the templars. Ispicus still stands strong, but it is weakening. It is only a matter of time before the templars take that too. But the templars arent the real masterminds of this invasion! Another power controls them, and soon they will make their move. When that happens, hope is lost. Can these 5 heroes stop the templars before their masters take over completely?
We will soon find out ...
_________________________________________________________
please comment and enjoy.
Playtesting is closed now. Its on the downloads section, feel free to review and comment.
_________________________________________________________
[This message has been edited by P_J_B (edited 12-19-2009 @ 10:48 AM).]