I've been working on it ever since. I've added armies of Myth units that attack the Castle, and as the game goes on these armies will get larger, as the game goes on, you get more heroes, etc. etc.
The use of all three of the Greek Special units (myrmidon, gastraphetes, and Hetairoi).
You start out in the Mythic age
There are the four difficulty settings,
Only the one initial cinematic,
A respawning relic, take it and another will appear in it's place,
Some interesting eyecandy,
A fight built to suit the defensive player who doesn't mind an adrenaline rush from fighting fifty myth units at a time,
All the good campaign heroes (Kemsyt, Gargarensis, and Kamos aren't available).
Eventually you'll get to fight a Titan (Never played it that far; if I recall that's over one k kills in).
Two SoO, and twelve priests,
Sexy Assistant is Available (If you have the Cheat Code)
An end, based on how many units killed, more for higher difficulty,
I'd ask for a play tester... but it'd be four weeks before I managed to entice a response that resembles "I've not played it yet". So... I guess you'll see it in the Download section in a few days. When I've played it silly.
The Amnesiac, My concise trigger tutor, A Man For Hire, Old Heroes
The Castle, The Castle Multiplayer, The Castle II, , The Castle III, The Castle IV, Operation Whoop Ass!
Prosperitate rerum successum causa.
[This message has been edited by Hammerhands (edited 07-17-2010 @ 10:46 PM).]