posted 11 December 2015 01:27 AM EDT (US)
Hey Guys,
last days i started to learn and test a bit about AoMTT Editor. Wanted to make a little RPG but if i tryd to build a "army respawn" (Player 3 = enemy for test) the units that gets spawned are running to the bottom of the map after a while but without anyone give them a command. This also happens if i start as player 3. Anyone had a Problem like this?
Did try solve the respawn in multiple ways. The last one was:
Trigger
Active | Loop | RI
Condition
Timer < 30
Units in Area | Hoplite < 5
Effect
Army Deploy | Hoplite1
Had another Trigger that sets stance always to Passive but also didnt works. The Units all are still moving to bottom of map. I also tryd to decrease the movementspeed of Hoplite1 if "Unit (Hero from a human player) isnt in range" and set its back normal if he is but it ends with Enemy never moving. Anyone here can help me out or give me some tips to solve it?
thankful RufusSays