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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » Multiplayer Scenarios and Ai Names, Any way to set the names?
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Topic Subject:Multiplayer Scenarios and Ai Names, Any way to set the names?
DolphinFodder
Mortal
posted 03 July 2018 05:59 PM EDT (US)         
So I made a scenario for me and two friends to play on against some Ai that are themed after different greek city states. The issue is that the names I assigned them in the player data of the editor does not show as their name in multiplayer. This is because in order to have Ai to fight in the multiplayer lobby I needed to ad Ai to fill the gap they would hold. I was wondering if there is a way for me to get around this so that the names would be correct. Its not a particularly big issue but it would be nice.
AuthorReplies:
TAG
That AoM Guy
(id: aom expert)
posted 20 July 2018 09:52 AM EDT (US)     1 / 2       
Set Civilization Name trigger effect

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nottud
Mortal
posted 25 July 2018 04:25 PM EDT (US)     2 / 2       
If the AI players don't need the default AI setting to "No AI" on definitive edition may resolve your issue.
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