funeralpyre88
Mortal
posted 03 October 2018 10:06 PM EDT (US)
The objects "temple overgrown (SPC)" and "Atlantis tile dead" are placeable in the editor but do not appear in the game when i playtest. why is this so? i have lots of other objects on top and around them. would this have something to do with it?
funeralpyre88
Mortal
posted 04 October 2018 05:33 PM
EDT (US)
3 / 3
think i figured it out... as soon as the scenario starts, trigger a villie to work on the temple for a second and it becomes visible. (then trigger the villie to die after a second of working). seems that repairing the temple to full hp makes it look like a regular temple