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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » allied victory made with triggers
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Topic Subject:allied victory made with triggers
meatmaster46
Mortal
posted 04 October 2018 12:50 PM EDT (US)         
hello, i have been working a lot on a custom diplomacy scenario in age of mythology. inspired by the age of empires 2 variant of it.

but i just now discovered that age of mythology doesnt have an alied victory feature.

maybe there is a way to make this myself with triggers.
for axample: if every living player in the game is allied it sets of a timer of one minute. if everyone is stll alies after the minute the remaing players will be victorious.

but i cant find a condition that checks diplomacy.

is there any way i could make something like this?
AuthorReplies:
nottud
Mortal
posted 09 October 2018 07:16 AM EDT (US)     1 / 2       
I thought the game always does allied victory - you win if every player not on your team is defeated or am I missing something?
meatmaster46
Mortal
posted 10 October 2018 12:47 PM EDT (US)     2 / 2       
oh youre right.
i had no idea thats how it worked. i just read the wiki witch says: The "Allied Victory" option is no longer available. witch made me assume there was no alied victory at all.
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