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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » Please Help
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Topic Subject:Please Help
damaskditager
Mortal
posted 08 October 2018 03:00 PM EDT (US)         
Please can anyone make these triggers for me, or does anyone have it? I used them years ago, I'm going to make single RPG adventure scenario

<Effect name="Qv Grant Resource Randomized"

<Effect name="Quest Var Echo (Not 1.00000, but 1)"

<Effect name="Send Chat In QV Style"
AuthorReplies:
nottud
Mortal
posted 08 October 2018 04:21 PM EDT (US)     1 / 2       
You can add a quest var into any text field by doing "+trQuestVarGet("QVNAMEHERE")+" and can remove the 1.000000 by doing "+(1*trQuestVarGet("QVNAMEHERE"))+" as well (Include quotes).

[This message has been edited by nottud (edited 10-08-2018 @ 04:22 PM).]

damaskditager
Mortal
posted 09 October 2018 11:17 AM EDT (US)     2 / 2       
Thats it

Effect Name="Chat In QV Style"
Param name="Message" dispName="Text" VarType="stringid" (default)
Param name="Sound" dispName="Sound" varType="sound" (chatreceived.wav)
Command>trSoundPlayFN("%Sound%");
Command>trChatSend(0, "%Message%");
Effect

Effect Name="QV Echo Fixed"
Param name="PlayerID" dispName="$$22444$$From Player" VarType="player" (0)
Param name="Message" dispName="TextBefore" VarType="stringid" ()
Param name="QVName" dispName="$$23952$$Var Name" VarType="string" (QV1)
Command>trChatSend(%PlayerID%, "%Message%" + 1*trQuestVarGet("%QVName%"));
Effect

[This message has been edited by damaskditager (edited 10-10-2018 @ 00:34 AM).]

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