Adjudika12
Mortal
posted 08 January 2019 01:43 PM EDT (US)
What the title says.
I have a map where some titans are final bosses, and I don't want the player to know where they are from the start of the scenario.
Is there a way to hide them in the minimap with triggers? Since the cammera is always on the main character it doesn't matter they're actually visible, I just don't want the big golden "T" to appear on the minimap.
Adjudika12
Mortal
posted 08 January 2019 04:39 PM
EDT (US)
2 / 6
Oh, that's very unfortunate because the Titans are scaled because there are different sizes for different levels, and also there is one of them that is placed in a spot where he can't move. Sometimes with the convert unit they get missplaced and the whole cinematic shots don't look as planned.
I guess I'll have to hide the minimap competely. I used the HIDE/SHOW minimap trigger after my inicial cinematic, but it doesn't work. What am I doing wrong?