<Effect name="Wait">
<Param name="Wait" dispName="Wait Time " varType="string"> 5< /Param>
<Param name="tag" dispName="Change ID" varType="string"> 1< /Param>
<Command> xsEnableRule("%tag%");< /Command>
<Command> xsDisableSelf();}< /Command>
<Command> }< /Command>
<Command> rule %tag%< /Command>
<Command> inactive< /Command>
<Command> highFrequency< /Command>
<Command> {< /Command>
<Command> if((trTime()-cActivationTime) > = %Wait%) {< /Command>
<Command> xsDisableSelf();< /Command>
</Effect>
do it using only 1 trigger effect. Can you add these three conditions to that trigger effect below?
conditions:
"Units in Area"(values automatically are set: player=1, protounit=unit, radius=4, op>
"Unit Selected"
"Player Resource Count"(values automatically are set: player=1, resource=gold, count= >
<Effect name="Choice Dialog 2">
<Param name="MainText" dispName="Main Text" varType="stringid"> < /Param>
<Param name="Text1" dispName="Choice 1 " varType="stringid"> < /Param>
<Param name="Event1" dispName="Trigger 1 " varType="event"> -1< /Param>
<Param name="Text2" dispName="Choice 2 " varType="stringid"> < /Param>
<Param name="Event2" dispName="Trigger 2 " varType="event"> -1< /Param>
<Command> trShowChoiceDialog("%MainText%", "%Text1%", %Event1%, "%Text2%", %Event2%);< /Command>
<Command> trSoundPlayFN("chatreceived.wav");< /Command>
<Command> uiClearSelection();< /Command>
</Effect>
Edit: Solved - thanks.
disable zooming(but not camera rotation) to this effect.
Edit: Solved - thanks.
[This message has been edited by Nikson (edited 07-30-2022 @ 12:11 PM).]