Does anyone know how to create a waterfall in the scenario editor
Author
Replies:
DarkKnight_ Mortal
(id: PW_DarkKnight)
posted 21 November 2002 09:33 PM
EDT (US)
1 / 6
Goto "place object", and in the "W"s, there's a waterfall.
CheeZy Mortal
(id: CheeZy monkey)
posted 22 November 2002 11:50 PM
EDT (US)
2 / 6
Why do people never realize that?
CheeZy ex-HG Angel WildFire Games - Artist, Lead Scenario Designer, Game Designer for 0 A.D. "But really, stop fighting and listen to CheeZy when he says use good grammar." - Phantom_rider. ----Stuff I've Made----
Alexandergreat3 Mortal
posted 23 November 2002 01:06 AM
EDT (US)
3 / 6
@Cheezy:
the reason is because the waterfall is only listed under the all menu.
It isn't listed under any of the sub categories unit/building/embellishment/nature.
It's a bug if you ask me =).
[This message has been edited by Alexandergreat3 (edited 11-23-2002 @ 01:07 AM).]
CheeZy Mortal
(id: CheeZy monkey)
posted 23 November 2002 02:07 PM
EDT (US)
4 / 6
heh, i've never had trouble finding anything. Prolly because i always have everything on ALL
CheeZy ex-HG Angel WildFire Games - Artist, Lead Scenario Designer, Game Designer for 0 A.D. "But really, stop fighting and listen to CheeZy when he says use good grammar." - Phantom_rider. ----Stuff I've Made----
Tyrannosaurus Mortal
posted 23 November 2002 10:15 PM
EDT (US)
5 / 6
Remember though, they're tricky to get right. I've used the scn editor in AOM at a public PC arcade, and I spent a lot of time just trying to get the waterfall to look right. I like the map editor, but elevation control could be easier (if only there was an option to help you level terrain...).
Tyrannosaurus Rex (meaning "tyrant lizard king" in Latin) Size: 44-50 ft long, 6-8 tons Diet: Meat Also known as: T-Rex
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