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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » would it be possible to come up with some kind of "shallows" mod?
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Topic Subject:would it be possible to come up with some kind of "shallows" mod?
Bailx
Mortal
posted 17 December 2002 03:00 AM EDT (US)         
The map i am working on, really needs some kind of shallows where ships and land units can cross....

could it be possible to do some kind of mod to add this feature in?

and if any EOS designers read this... which is unlikely, yet I must ask... do you plan on adding this feature in at some point?

AuthorReplies:
Spitfire
HG Alumnus
(id: spitfire_23)
posted 17 December 2002 07:17 PM EDT (US)     1 / 3       
I don't think it would be possible. You may just have to give the players transports to cross the opening (it's a multiplayer, right?). Call it a tactical consideration.

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Bailx
Mortal
posted 18 December 2002 01:01 AM EDT (US)     2 / 3       
yeah unfortunatly for my map.... which is a re-make of an old AOK map.... it absolutly NEEDS shallows for the strategy to translate over.... naw mean?
Bailx
Mortal
posted 18 December 2002 01:08 AM EDT (US)     3 / 3       
[testing my sig here]

but also wanted to add.... soldiers and villagers could walk to the middle island....big plus....... and boats could roam the entire map......

how i have it now.... boats are in 1 of 4 quadrants... making them less effective... since having the bridge to the middle island is a big part of the map...

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