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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » Trigger Question
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Topic Subject:Trigger Question
Lord_Earth
Mortal
posted 17 December 2002 05:27 AM EDT (US)         
I know you guys must get these kinds of questions a lot, and I'm sorry if the answer is somewhere here in the forum, but I cannot seem to find an answer to either one.

I have been making a scenario with scattered villages (dwarven mining camp, farming village, etc) and I want to be able to convert all buildings and units to the player that discovers them, how do I do this? Also, would this trigger function in multiplayer?

Thanks!

AuthorReplies:
The King of Cheese
Mortal
posted 17 December 2002 10:21 AM EDT (US)     1 / 4       
Conditions > Unit in LOS > Select the TC and make player 1
Effects > Convert > Select all the units and buildings of the village using the shift key, then press the Unit Button. Make player 1.

Repeat this for all the players that would discover it.


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  • Spitfire
    HG Alumnus
    (id: spitfire_23)
    posted 17 December 2002 07:15 PM EDT (US)     2 / 4       
    The Convert effect doesn't always work, especially on buildings. You may also use Convert Army, although you may just have to destroy the buildings and create new ones of the new player.

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    ______________,##@$::%$$%%::$@##.__________
    ____________#@$:%%000000000%%:$@#_________
    ___________#@$:%00'___________'00%:$@#_______
    __________#@$:%0'_______________'0%:$@#______
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    Sir Stinkpup
    Mortal
    posted 18 December 2002 01:36 AM EDT (US)     3 / 4       
    That sucks.

    "We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctivenes to our own. Your culture will adapt to service us. Resistance is futile" / Borg Drone
    Mr Crusader
    Mortal
    posted 18 December 2002 08:27 AM EDT (US)     4 / 4       
    What about using Gaia objects?? - Wont it work?? - It did in AOK
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