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Age of Mythology Heaven » Forums » Modding and Scripting » akStreetFight - just submitted here on AOMHeaven!
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Topic Subject:akStreetFight - just submitted here on AOMHeaven!
ak vie
Mortal
posted 19 January 2003 12:19 PM EDT (US)         
Hi, here is a part of the readme text for my first
RMS SP/MP scenario - akStreetFight.

Edit:
It's already here for Download! http://aom.heavengames.com/downloads/viewinfo.php?id=439

I hope you'll enjoy!

***************************
* akStreetFight
* Created by AK, ZeroDexter
* 2003-1-2 to 2003-1-18
***************************

Your hero has just established a new outpost in this city.
His mission is to hold this place and make friends in this
rich country. But he is not alone. There are outposts from other nations as well. Each of them with the same interest:

Dominate the city and rule
==========================

Your hero's (Arkantos/Amanra/Reginleif) fame makes the districts join your side.
But they will not hesitate (10 - 30 secs) to follow any other nation's hero if you're not cautious.
So explore quickly and keep wandering with your hero.

Your fate is bound to your hero's life. Make sure to keep your hero alive. You lose when he/she is dead.
Note: Zeus likes fairplay - so he grants Lightning Storm instead of Bolt.

Each district on your side will support you and grant or cost resources.
Avoid destruction of any buildings in this city or you will lose their advantages.
Tip: Siege weapons are available, but not recommended.


Gameplay
========
Domination oriented gameplay. Extensive street fighting with high resources and high Pop Cap (make sure to dom the right places). Bring your hero to the front, but keep him/her in good condition.


Features
========
- three different skins by random (Greek, Egyptian, Norse)
- in game statistics every 2 minutes
- fun in single- and multiplayer
(special AI that uses the hero for scouting)
- accurate post game statistics
- up to 8 players supported (optimized for 4 players)

[This message has been edited by ak vie (edited 01-19-2003 @ 08:26 PM).]

AuthorReplies:
M0nTy PyTh0n
Mortal
posted 20 January 2003 12:01 PM EDT (US)     1 / 2       
A new RMS, looks promising! How do you activate the AI for gameplay (example: single player, 1 human, 3 comps)? I thought you had to add a call into the aomdefaultai?!

M0nTy_PyTh0n
RM Scripter - Utility Programmer - Music/Sound Composer/Creator
HYENA STUDIOS
Also on YouTube and MySpace
Partner of Tsunami Studios - Sound and Music Composer
All rights reserved.
ak vie
Mortal
posted 20 January 2003 12:10 PM EDT (US)     2 / 2       
You have to select the AI in the customize opponents screen.
(No automatic AI selection - sorry)
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