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Age of Mythology Heaven » Forums » Modding and Scripting » mods.dgdn.net : Articles wanted
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Topic Subject:mods.dgdn.net : Articles wanted
Larmir
Mortal
posted 22 January 2003 09:06 AM EDT (US)         
As some of you may know, AzN and I are the webbies/owners of http://mods.dgdn.net which has been the first real modding source for AoM. We've got a bunch of tutorials on many subjects and of course host some modding tools.

We've fallen behind recently due to partial inactivity and many of you have discovered quite a few neat things that I think would be good for other modders to know but aren't officially posted anywhere.

Anyway, if you have any articles to share, post them in the Help forum with a nice formatting and it'll be moved to the tutorials forum(with your name and all as author).

So, if you feel like helping the community, post in our forums(the more the merrier as they say ).


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The King of Cheese
Mortal
posted 22 January 2003 10:41 AM EDT (US)     1 / 3       
I'm in a rush right now to register, but here is an anim editing tutorial:

Tutorial:

This tutorial will show you how to make dwarves chop down trees with giant golden swords!

1. The first step is to extract anim.bar if you haven't already. It is located in C:\Program Files\Microsoft Games\Age of Mythology\anim\anim.bar

If you don't have a bar extractor already, you can get one here.

2. After that, open up Cheesy Anim Editor.
Then click on Choose Anim File in the top left corner. Navigate to where you extracted to (probably C:\Program Files\Microsoft Games\Age of Mythology\anim\) and open up dwarf_anim.txt.

3. Step 3 is to go find the place where the dwarf's axe is defined and turn it into a sword. So, look in the box in the middle left of the screen for define axe. When you find it, double click it or click on it and hit edit.

4. Next, look for where it says Visual Attachments A Axe Hatchet. Erase this, then put your cursor at the beginning of the empty line where it used to be. Then in the second dropdown in the bottom left (Attachments, Tools, Weaps), look for Visual Attachments E Guardian Sword.

Lets look at this for a second. First of all, every model starts with Visual. The ES modelers were probably just anal like that . Attachments are usually things you attach to people's hands, feet, and other things like that. For example, swords.

The E stands for Egyptian. There are also G and N (pop quiz: guess what they stand for).

Guardian Sword represents the sword that the guardian in the egyptian part of the campaign used.

Once you find it and select it, hit go and it will insert where you had your cursor.

Do the same for Visual Attachments A Axe Wood and Visual Attachments A Axe DoubleBit

4. Hit transfer data up to put this chunk back into the whole file (you have to do this before saving). Then hit the save button in the top right. MAKE SURE YOU SAVE IT IN C:\Program Files\Microsoft Games\Age of Mythology\anim, or wherever you installed AOM too. Otherwise it wil have no effect on the game.

5. Open up AOM and start the game as thor. Then tell your dwarf to chop some wood and watch what happens


6. If you grow tired of your dwarf of death, you uninstall simply by deleting the text file you save. Just make sure you never delete anim.bar. The txt files in the directory simply overwrite what is inside it.


  • >> LKS_Cheeselord >>
  • Proud member of LKS. Click here to join.
  • Member of Arcane Studios, DGDN, and LKSware
  • PROJECTS: Magic Rugs - Cheese Giant - Anim Editor
  • Fear the power of CHEESE!
  • The King of Cheese
    Mortal
    posted 22 January 2003 10:42 AM EDT (US)     2 / 3       
    By the way, it uses the Cheesy Anim Editor. There's al ink to it in here somewhere.

  • >> LKS_Cheeselord >>
  • Proud member of LKS. Click here to join.
  • Member of Arcane Studios, DGDN, and LKSware
  • PROJECTS: Magic Rugs - Cheese Giant - Anim Editor
  • Fear the power of CHEESE!
  • CheeZy
    Mortal
    (id: CheeZy monkey)
    posted 22 January 2003 11:08 PM EDT (US)     3 / 3       
    I'd post some discoveries there now an then. Just do a search on my name, Lamir and move the threads around

    CheeZy ex-HG Angel
    WildFire Games - Artist, Lead Scenario Designer, Game Designer for 0 A.D.
    "But really, stop fighting and listen to CheeZy when he says use good grammar." - Phantom_rider.
    ----Stuff I've Made----
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