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Modding and Scripting
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Age of Mythology Heaven » Forums » Modding and Scripting » Adding Land Mases to a Water map
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Topic Subject:Adding Land Mases to a Water map
Mr_Sardonicus
Mortal
posted 23 January 2003 02:06 PM EDT (US)         
Hi all,

I think I'm misinterpreting something in the RM Help file. I know you can set rmTerrainInitialize to "water" or "land". If it's set to "water", where is it that land masses get set?

Is it from the rmSetAreaTerrainType?

Thanks,
-Mr.S

AuthorReplies:
Matei
Mortal
posted 23 January 2003 02:23 PM EDT (US)     1 / 1       
If it's set to water, you have to create areas of land and place them on it later. For example see the Archipelago map (I think that has water as the base type).

Programmer on 0 A.D., author of Norse Wars, co-author of Fort Wars.
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