I found many many other things too but they don't have a model, or don't have a texture so they don't work.
These are "new" units introduced to the editor that are going to be in my map editor patch which is coming out very very soon. I've got some problems with the goats though. theres only 1 goat unit in AOM, and I've got 2 goats that I want to put in.
CheeZy ex-HG Angel WildFire Games - Artist, Lead Scenario Designer, Game Designer for 0 A.D. "But really, stop fighting and listen to CheeZy when he says use good grammar." - Phantom_rider. ----Stuff I've Made----
Author
Replies:
Kumar Shah Mortal
posted 13 April 2003 01:44 AM
EDT (US)
1 / 5
Excellent Cheezy, very good work
Can you do the Double Yoda? A sexual move, where you do a double backflip, insert your penis into the orifice of choice, and scream, "Afraid are you?"
Matei Mortal
posted 13 April 2003 10:51 AM
EDT (US)
2 / 5
Nice, can these be used in multiplayer though? I wouldn't want the map editor patch to not work in multi.
It'll work because I'm not changing any stats or heavily rigging the game to add them in. I'm just replacing a unit's "visuals" (anim editing) with another unit's. Like the cloud. It didn't have a visual, now it does and thats why the cloud shows us now.
CheeZy ex-HG Angel WildFire Games - Artist, Lead Scenario Designer, Game Designer for 0 A.D. "But really, stop fighting and listen to CheeZy when he says use good grammar." - Phantom_rider. ----Stuff I've Made----
Matei Mortal
posted 13 April 2003 02:43 PM
EDT (US)
4 / 5
Oh I see, but the new anims won't transfer in multi.
Yeah, which is why you should include them with your scenario if you use them. You're going to need them to get clouds and snow storms to display in my world map for example
CheeZy ex-HG Angel WildFire Games - Artist, Lead Scenario Designer, Game Designer for 0 A.D. "But really, stop fighting and listen to CheeZy when he says use good grammar." - Phantom_rider. ----Stuff I've Made----