I have a problem with finding the appropriate trigger for my needs. Here is the situation:
I have created an RMS where player 1 will have some areas of the map explored upon startup of the game. Of course I don't want this because it would create an unfair advantage for player 1. I therefore want to use a trigger to reset the LOS of all players.
I tried "Reset All Blackmap" and "Render Fog/Black Map" but both do not work
Idea anybody?
I have created an RMS where player 1 will have some areas of the map explored upon startup of the game. Of course I don't want this because it would create an unfair advantage for player 1. I therefore want to use a trigger to reset the LOS of all players.
I tried "Reset All Blackmap" and "Render Fog/Black Map" but both do not work
Idea anybody?
Before you ask how player 1 can have parts of the map revealed: I use forests from reyks terrain mod. These forests will place some objects for player 1 and not for player 0. Since I did not find a way to influence this, I decided to convert all of these wrong-assigned objects by trigger. So, upon startup of the map, all these forest objects convert to player 0 (gaia). So far, so good. What remains is the f*** LOS
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