AOMEd 0.6c.-1 (update:AOMEd 0.6c.-0.5). Since it took far, far too long to convert terrain textures, I made that a few hundred times faster and much better quality (thanks to code ripped out of DevIL) - it should now take fractions of a second rather than several minutes. It's quite possible that I broke other things, and I only tested it with terrains (and then only very briefly) - it's likely to be partially a downdate as well as an update, hence the -1 in the version number. It's also a slightly sidewaysdate, since it can extract ROTT WADs and FF7 LGPs too... And there are probably some other differences accumulated in the past year and a half, but I have no idea what they might be.
Anyway, it could be useful if anybody ever wants to edit terrain textures, but otherwise you should probably just ignore it
[This message has been edited by Ykkrosh (edited 01-12-2005 @ 02:10 PM).]
Author
Replies:
Varnok Mortal
posted 08 July 2008 07:42 AM
EDT (US)
26 / 31
please make aoMED for mac
Charging Taurus Mortal
posted 08 July 2008 09:48 AM
EDT (US)
27 / 31
Wow! Great!!!! Very well done!! ...wish I could do this......
"Don't Let School Interfere With Your Education" Mark Twain Canada Rules!!!! \M/ -=A-M /W\ -=M-Z I T-e S-e--t sy-b-l u-e- b- -- f-r -- y-ar-!!!
This is from '05. I don't believe Ykkrosh hangs around here anymore.
Would you like some ubersauce with that pwnage? Creator of the Mages modpacks! Join the Epic Studios design team! Please feel free to help out with our major project, Star Wars
While Ykkrosh may or not be around (when did he post the Bar mod??), he was kind enough to put an option in the original to extract the source code for AOMED. If there is a Perl compiler for MACs maybe this source can be recompiled for this platform???
I don't own a MAC myself - horrible machines that never crash and look really smart!! (real men don't use menus anyway) so I don't know if you can get as far as extracting the source (see Advanced Options) if it loads at all, but if not I am sure he wouldn't mind me posting the extracted source files for someone with a MAC to play with.
[This message has been edited by Stephen Caines (edited 07-21-2008 @ 09:24 AM).]