A number of cinematic weapons and shields will be available as attachments in the Roman Legion, allowing our fans to make use of the mod for their own customized units! Everything from detailed pila to gallic helmets, nearly every item is attached to models using the anim text files, allowing a downloader who knows very little modding to 'play Mr. Potato Head' with our preset pieces and create the units they want to see.
We want you to help us develop the greatest Roman civilization known to Age of Mythology! From AI programmers to 3-dimensional animators, all designers are welcome on staff! With a project of this quantity, it is essential that we obtain all the help that is available to us. To apply, you can either use
The Roman Legion will feature a full set of Roman-specific units, structures, techs and god powers! Here are a few of the many units fighting in the Legion.
The Official Trailer - Alpha Stage
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There will be a number of props included with the Roman Legion which you will be allowed to use for your own mod projects. When you release a project with a Legion prop, simply stamp a "Requires the Roman Legion Expansion" on your project. The image will be supplied with the final download package. The props package will include a pilum, gladius, scutum, gallic helmets of different styles, the montefortino helmet, gallic shields, a number of additional round shield designs, a thracian helmet, an attachable standard (flag) and many more.
The Roman Legion will have a wide selection of units to choose from, so no army you command will ever be the same. With the intervention of the gladiator arena, multiple-story houses and overall historical accuracy, you can recreate any scenario you can imagine! With legionnaires, velites, centurions, gladiators, equites, arbalesters, decurions, a complete Roman navy and many more units, this could be considered to be the largest civilization submitted to Age of Mythology Heaven!
As more units are developed, the three showcase images above will be replaced as we show you what's behind the Roman Legion. Starting with the infantry and cavalry, we'll slowly work our way into the building set and finally the release! Also, look out for unit sampler packs which could be released later this year!
- Each unit will have its own set of upgrading textures based on the advancement of armor in ancient Roman history.
- Shields and weapons will also have upgrading textures.
- Each unit will be as historically accurate as possible without incorporating formations that cannot be properly represented in Age of Mythology's limited game engine. For example, Velites will not march in formation as they were not trained as a corps, but rather self-hired militia units. Armor will match sources exactly.
- Many components of the Roman Legion will be represented, such as the vexillarius (standard bearer), praetorian guard, tribune, centurion, the siege trebuchet, extraordinarii and much more!
- In the Heroic age, you will be able to build a second story to existing houses adding to your population limit without taking up more land! With this feature, you can choose which houses you expand to be double-story, which is great for cinematics!
- The gladiator arena will be able to train a number of gladiator units as well as warrior animals such as blood-thirsty lions and devastating bears! Tasking a unit trained from the arena creates a customized and entertaining battle gaining favor for your mythological army!
- Slave units slowly gather resources for your economy, build structures for your city and gain short swords in the Mythic Age for cheap local defense (referring to 107 BC. when the Roman government abolished the landowner requirement to serve in the legion)! The units are slow, weak and very cheap, however have no build limit, allowing them to be mass-produced for a streaming economic advantage.
- Regular villagers (plebeians) can temporarily transform into weak military units for protection against surprise invasions. After a short period of time, the villagers transform back into their weak civilian status.
- Shields and weapons will also have upgrading textures.
[This message has been edited by PrplPplEater (edited 07-20-2008 @ 01:26 PM).]