crazydragon
Mortal
posted 11 May 2009 11:29 PM EDT (US)
I was thinking of making a new building , Goblin Merchant , it will start off as a gaia or a neutral building and will change ownership to what ever army controls the land its on , like the driad tree .
anyway youll be able to train goblin deforesters (a super tree harvester ), goblin zepplin ( an air transport), goblin mercenarys (warrior , infantry , ranged .ect) a type of flying weapon and a siege , i havent worked out all the units yet,
I can do most of this my self , but i dont do AI scripts so in order for it to work i would need help with that or only the player could use it,
anyone interested in helping , i could use help with the protox for the building , I can do it but it would take time away form my models .
crazydragon
Mortal
posted 12 May 2009 09:31 PM
EDT (US)
3 / 5
leto II
no I dont realy want to turn AOM into warcraft , AOM is a much better game than warcraft 3 , but there are some units i like from warcraft that I thought would be cool if they had counterparts in AOM like the dwarven units , I actualy have more dwarven units planed than exist in warcraft 3 .
I always liked the goblin merchant I think it would be a cool addition to AOM and i was thinking of a traveling merchant as well .
I also have many units planed that have nothing to do with warcraft
Coca_Cola93
they look very nice ,well done, my goblin will look more like warcrafts version , small with pointy ears
crazydragon
Mortal
posted 13 May 2009 10:40 AM
EDT (US)
5 / 5
LOl ya that would be cool. I may give it a shot