I figured I'd make a post in here.
However, Thrones of time which I talked about earlier being a rise of rome inspired game and taking the entire series to new levels.
For example :
-Must get plow before you can farm
-Must get wheel before siege and chariots
-Must get crossbow (golden age, age 5) before cbow units
-Upgrades that allow all units to have special abilities
-Hittites have an ability "Advanced Siege Crafting" which abilities are a replacement in this game for godpowers, it buffs siege, makes them cheaper, atk faster, move faster for a short duration and some other things to them. This is just an example of how I am taking ror to new levels.
Is going to release in alpha stage with all 12 civilizations.
http://thronesoftime.info/
It also has a youtube channel up with some videos up. I have shared it with a few people atm, and tried to get it to microsoft.
You can see more information on that website and I am trying to get a voobly lobby for it before releasing the alpha as I am talking to him right now.
I have put the project on hold many times and came up with an idea to release it as is.
I will get the community of players involved that like the game to make mods for the game they can submit mods on the forums, and I will hold contests for the mods I want done (like 3d model contests).
So it will be possible to get your mods into this alpha version of this game.
I made this as a presentation mainly for microsoft to look at because if I were to show them paper ideas it would be inferior in comparison.
I am hoping I can get players playing and supporting the game and then maybe I can lead design a professionally done one with microsoft behind me. This game is just an example. The professionally done on will be amazing as I have so many ideas that I cannot really implement without microsoft. Lots of conditions, and condition removal units etc.
However I will be trying to see if I can get modders once the game gets people playing to try to implement things like that the best we can in this f2p example of a game I would like to lead design with microsoft, I also have some big ideas for that version that deal with tournaments and other things to push the esports agenda. There's just so much more to the full vision than what this currently is and this is not in a fully finished state either atm.
However, Thrones of time which I talked about earlier being a rise of rome inspired game and taking the entire series to new levels.
For example :
-Must get plow before you can farm
-Must get wheel before siege and chariots
-Must get crossbow (golden age, age 5) before cbow units
-Upgrades that allow all units to have special abilities
-Hittites have an ability "Advanced Siege Crafting" which abilities are a replacement in this game for godpowers, it buffs siege, makes them cheaper, atk faster, move faster for a short duration and some other things to them. This is just an example of how I am taking ror to new levels.
Is going to release in alpha stage with all 12 civilizations.
It also has a youtube channel up with some videos up. I have shared it with a few people atm, and tried to get it to microsoft.
You can see more information on that website and I am trying to get a voobly lobby for it before releasing the alpha as I am talking to him right now.
I have put the project on hold many times and came up with an idea to release it as is.
I will get the community of players involved that like the game to make mods for the game they can submit mods on the forums, and I will hold contests for the mods I want done (like 3d model contests).
So it will be possible to get your mods into this alpha version of this game.
I made this as a presentation mainly for microsoft to look at because if I were to show them paper ideas it would be inferior in comparison.
I am hoping I can get players playing and supporting the game and then maybe I can lead design a professionally done one with microsoft behind me. This game is just an example. The professionally done on will be amazing as I have so many ideas that I cannot really implement without microsoft. Lots of conditions, and condition removal units etc.
However I will be trying to see if I can get modders once the game gets people playing to try to implement things like that the best we can in this f2p example of a game I would like to lead design with microsoft, I also have some big ideas for that version that deal with tournaments and other things to push the esports agenda. There's just so much more to the full vision than what this currently is and this is not in a fully finished state either atm.
[This message has been edited by Berriesonhills (edited 09-14-2013 @ 06:34 AM).]