Since the dragon model came out a bit of a mess I've decided to start working on an undead WoW modpack and thought it would be best to start a new thread.
* Ended up getting a little carried away and making a lot more than just an undead pack lol, this is my WIP enjoy
Heres whats done so far:-
Not sure how big this is going to be yet but there will more than likely be some new buildings too.
Feel free to request stuff from WoW but just know there are limitations on what we can do, I saw someone asking for Illidan and I think that should be easy enough
Started on a new dragon
And hes now finished, managed to change the colour of the nidhogg firebreath to a blue, looks great in game
close up of the undead archers
updated weapons and shields on the undead swordsmen
close up of the undead mage
close up of the ghoul
some human soldiers, all done but I had trouble porting standard helmets/shields which is a shame but they look pretty good
human captain based on arthas human form, really happy how he turned out
some size comparison
first attempt using shoulder attachments, they came out great and this commander unit looks great
unleash the horde
fixed some standard/more WC3 looking attachments for the alliance footman, also more shields thanks to Developer for helping me figure how to get these working
new attachments for the orcs
the bodies actually swing from these, just some doodads I started on
also started work on player colours
Orc Champion
Orc Hero
Alliance Dwarf Hero
More testing
Illidan :P
more dragons, one model with multiple textures - after a lot of trial and error finally finished giving them different special attacks but heres a list below:-
From L-R with the back row first
more doodas (banners, walls, etc)
finally got round to fixing this model, no more holes in his face and played around with the firebreath
orc chieftan
alliance king
replaced a helmet and added shoulder attach points
some blood elves
almost finished player colours for this unit, looks good so far, weapons and shields still need to be finished up
I'm finally back and got around to continuing work on this modpack again, I want to try and add some more units for all races added so far and maybe expand with some others also player colours and attachments need to be polished still.
So far I've ported across a couple of new Horde units, a troll spearthrower and orc shaman (Thrall) screenshot below.
Just finished a new undead hero (Anub'arak) he is the same size as the dragons and is a beast to play with, tried not to make him too op but undead are fairly weak so he can still kill armies and has a buck attack copied from the heka gigantes
Trying to balance out ranged units so ended up making a dwarven rifleman, also planning on using this model for a melee dwarf infantry unit but will add helmet/shield/weapons and change the textures maybe (I've added a picture with Brokk in the background to show size different between these guys and the dwarf hero):-
Finished another blood elf hero, Kaelthas - decided to give him fire glow effects rather than another colour to try and keep things varied but I think he looks quite good:-
Another dwarf using the rifleman model from above as a base unit, added the attachments to the the model this time:-
Sylvanas, a new ranged attack hero for the undead:-
Kelthuzad, a new ranged attack/mage hero for the undead:-
Some group screenshots of the races so far:-
Another hero for the horde, Voljin, a troll shadow hunter/mage type hero unit:-
Another horde hero, just a melee type this time with a pickup/throw attack copied from cyclops:-
I've started using the updated HD models, tried out a Tauren male model to use as Cairne Bloodhoof but he is a very large file so not sure if I'm going to use him just yet but for now here are some more battle screenshots:-
A new normal unit for the undead, gave him about 3 different helmets but he looks good without one too, only one weapon so far but may add more. Just a generic death knight unit who is fairly strong compared to the other undead units:-
Basically the same as above but for the alliance, gave him the footman shields but some new weapons:-
Some new goblins for the horde, gave them some new attachments and made them around the same size as the dwarves:-
Another horde unit, again just a standard heavy melee type tauren race unit, was going to do a hero type but decided this looked better:-
A mounted horde grunt on a dire wolf, this is just the horde grunt I finished a while ago using an attachpoint to mount him on top of the wolf, couldn't find anything similar to the alliance knight/undead deathknight so decided to just give the horde faction this unit instead, animations aren't perfect but I fitted them as best I could:-
Probably the last hero unit for the undead now, all three factions have about 5 heroes each might do some night elves aswell still to go with Illidan, speaking of Illidan this hero is the same size as him but has a medusa freeze/stone attack (Malganis). Also finally learned how to separate textures that use bti files so I can get around to fixing the dragons eventually:-
A final alliance human mage unit, not a hero just a similar unit to the undead mage:-
I think these are pretty much done, three factions with about the same number of units each and 5 heroes, I might start on some night elves to group with Illidan but to be honest I'm not a fan of them so dunno..
Unit list:-
Hero list:-
Unit list:-
Hero list:-
Unit list:-
Hero list:-
Might potentially add a couple more units like siege weapons or something similar but on the whole I feel like all three factions are balanced, I need to tweak small things in the protox to properly finalize the stats though.
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Lich King has been re-done, looks a lot better except his sword moves slightly out of place for his bored animation but its nothing huge so I'm not gonna fix that, his death/recover animations have been replaced with new ones where he kneels down and puts his sword into the ground also gave him an extra attack animation and fixed his freezeattack. He uses the same blue dragonfire I used on the undead dragon now:-
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Dragons have been updated, none of these were ever uploaded but I've changed the green dragons jump attack to a biting gore attack instead, all the others are the same but I've redone all their animations anyway and improved the look of the models (the wings are noticably better looking):-
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The dragons have now been uploaded and are available for download
Special thanks to Wollie and Zaphragor for testing these units for me and also changing models/providing feedback and suggestions.
I've finally packed them all up and made sure everything is working, also reworked their stats and changed them to be more similar to AOM units, heres a screenshot sent by Zaph I used:-
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Coming with the next update which will make some slight changes and add afew night elves:-
Illidan is still the same as he was in the last version but the other three are new
Unit list:-
Hero list:-
Some new undead units I've been working on:-
Another new hero, horde warlord:-
Alliance Paladin, wasn't really happy with the dwarf paladin hero unit and I eventually want to make a new dwarf hero based on Muradin from WC3, tried to mix this paladin between Arthas/Uther from WC3:-
As mentioned above, a new dwarf hero based on Muradin from WC3:-
Another undead hero, deathwing with a purple colour. comes with a helmet/shield variant:-
Decided to make a heavy alliance footman, slightly bigger than the normal alliance footman and has HD textures:-
Another horde hero, i've called him a horde warchief. first attempt using one of the new HD models, still unsure on whether to use him as the shading has messed up part of his face so there is a dark patch on his forehead lol:-
A kind of heavy paladin variant/alliance royal guard, special attack based on the petsuchos beam attack:-