(of course you can't called them the original texture name, just call it "spidermod.ddt" or whatever.)
I have the textures for the spiders, but i have to change the name of the .ddt's, can i just change it with a right click and change the name, or do i have to hex-edit it??
because when i put the replacetexure in the anim file it doesn't work.. it just shows up as the same unit as the original one.
I already have 2 texture files in my aom texture folder that has these name
special g spider.ddt
special b spider.ddt
And now i have 2 other textures files
but they also have the same name as the original.
So what to do? if you wanna help me ofcourse.. i really don't know.
Edit: Never mind, got it to work fine now, i have hex-edit the models and give the .brg's other textures names.
[This message has been edited by WollieWoltaz (edited 10-28-2015 @ 02:13 PM).]