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AI, RMS Scripting, and Modding
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Age of Mythology Heaven » Forums » AI, RMS Scripting, and Modding » Firebreathing into the Air
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Topic Subject:Firebreathing into the Air
WinterGod
Citizen
posted 09 September 2018 02:06 PM EDT (US)         
Hi everyone,

I have been trying to create fully functioning Flying Kronny unit. I have replaced the flying Hippo character model with Kronny, and everything seems to be working fine. There is a character birth and death animation.
I replaced Hippo's heart attack with Nidhogg fire, but Kronny seems to shoot fires into the sky instead of the ground. Is there an easy fix for this?
AuthorReplies:
WollieWoltaz
Citizen
posted 09 September 2018 02:30 PM EDT (US)     1 / 1       
You should add a launchpoint attachment to the model you use for the specific animation and rotate it downwards.

All of my Modpacks:
Download here at AomHeaven.
Subscribe in the workshop for the Extended Edition version.
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