hi i know all the stuff about map scripting. The problem here is that i am searching for a program to create a map script, if i edit an xs. file from my rm2 when i try to run the game with other players they say that they cant green up because it is a modified version of the map. I know this:
// Text
rmSetStatusText("",0.01);
// Set size.
int playerTiles=9000;
if(cMapSize == 1)
{
playerTiles = 11700;
rmEchoInfo("Large map");
}
int size=1.8*sqrt(cNumberNonGaiaPlayers*playerTiles/0.9);
rmEchoInfo("Map size="+size+"m x "+size+"m");
rmSetMapSize(size, size);
// Set up default water.
rmSetSeaLevel(1.0);
rmSetSeaType("Marsh Pool");
//rmSetSeaType("greek river");
rmSetLightingSet("Fimbulwinter");
// Init map.
rmTerrainInitialize("water");
//rmSetLightingSet("Ghost Lake");
I know that kind of codes, im not the best but not new on this stuff. Im asking for a program where i can create maps by writing the scripts like that, and also when i run the game it dont appear that a player had modified the map. I want an own map,Could you help me?
Thank you
// Text
rmSetStatusText("",0.01);
// Set size.
int playerTiles=9000;
if(cMapSize == 1)
{
playerTiles = 11700;
rmEchoInfo("Large map");
}
int size=1.8*sqrt(cNumberNonGaiaPlayers*playerTiles/0.9);
rmEchoInfo("Map size="+size+"m x "+size+"m");
rmSetMapSize(size, size);
// Set up default water.
rmSetSeaLevel(1.0);
rmSetSeaType("Marsh Pool");
//rmSetSeaType("greek river");
rmSetLightingSet("Fimbulwinter");
// Init map.
rmTerrainInitialize("water");
//rmSetLightingSet("Ghost Lake");
I know that kind of codes, im not the best but not new on this stuff. Im asking for a program where i can create maps by writing the scripts like that, and also when i run the game it dont appear that a player had modified the map. I want an own map,Could you help me?
Thank you
[This message has been edited by AwasRanked1 (edited 02-06-2020 @ 07:05 PM).]