I recently had trouble exporting custom brg models within 3ds max 2021.
AMP 7.3 gave the error message:
Failed to export model!
Object reference not set to an instance of the object.
It took me a while to figure out that I was using the wrong material because theStandard Material was not showing up in the material browser.
The solution can be found here:
https://knowledge.autodesk.com/support/3ds-max/troubleshooting/caas/sfdcarticles/sfdcarticles/Standard-Legacy-Materials-don-t-appear-in-3ds-Max-2021.html
1. In 3ds Max 2021, open either the Compact or Slate Material Editor, then click on the Materials/Maps Browser button.
2. When the Material/Maps Browser appears, click on the small arrow in the upper-left-hand corner.
3. Make sure Materials and Maps are both checked, and the Show Incompatible item is checked as well.
4. After checking these, the Standard (Legacy) material type should appear again.
(This also might be relevant to all people who try to follow theteapot guide.)
AMP 7.3 gave the error message:
Object reference not set to an instance of the object.
It took me a while to figure out that I was using the wrong material because the
The solution can be found here:
(This also might be relevant to all people who try to follow the