and you can have names for units and your Mu's, god attacks. and it takes a day to sack a place.
Settlements
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Syria: 1000 UNITS per day (ships(except transports) cost 10 units) [This message has been edited by Spartan Jason (edited 08-18-2001 @ 11:05 PM).]
Britannia:
Rome:Being split
Germany:
Carthage:
Eygpt:
China:
Korea:
Greece:Zeus being split
Cuzco:
Corsica:
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Units:
Cav archers
swordsmen
bowmen
cavs
catapults
Chariots
Chariot arhers
Ballista
Galleys
fire galleys
transports- carries 400 units
trimeme(upgrade of galley)
Sea creature(chose your own)
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Buildings:
Temple- for 500 favor per day and MU's
Barracks- for infantry, and cavs
Archery range- all archers and siege weapons
Capitol city- required for all buildings
Storage pit- required for upgrades
walls
Palace
dock- for boats
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Upgrades:
Long sword- add +1 speed to infantry (takes half a day (5 hours) to reach a place)
light boots- +1 speed to archers (see above)
horseshoe- +1 speed cavalry
Monthiesm(temple)- Mu's move +1 FASTER
Trimeme- ships +1 speed
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All buildings take a day to build, you can build two buildings per day after your capitol is built. You can colonize after you build a barracks and dock. You can have 2 Mu's and 2 god attacks. 1 god attack no per week, per 3 days. 1 upgrade per day
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