Frigrating
Mortal
posted 09 July 2003 08:47 AM EDT (US)
It's really all about BO's. Seldom do you need to change your BO due to map variances because they are not random enough. It would be nice if the x-pack added spice to this age somehow. One thing they could do is make it so that you don't always see a gold pile or chickens/bushes in your starting LOS. Then maybe Archaic wouldn't be such a mundane charade, and god forbid, we might have to think on the spot about where to distribute our villagers, rather than follow the latest popular BO. Sure there will be a degree of whining about unfair maps, but odds are everyone's luck evens out over time. The game would be so much more fun.
AgeMyth
Mortal
posted 09 July 2003 09:07 AM
EDT (US)
3 / 43
lol ....i found out that you dont even need a BO to get to 1800. Just play with the basic understanding of eco and classical times dont mean anything unless ur rushing or past the 6 min time (unless ur set or going for a FH or something)
Frigrating
Mortal
posted 09 July 2003 10:51 AM
EDT (US)
5 / 43
Yes, different BO's are required for different maps. It's not what the original point is. The point is that when you see what map it's going to be on the startup screen, you already know how archaic is going to go, primarily because they aren't random enough in the placement of gold mines, trees, bushes etc. Thus, everyone has a basic BO in mind for each map ( one BO for savanna, a different one for midguard, etc ) that always works unless you make a silly mistake. Archaic is too routine. I miss the greatest aspect of AOE. It was very random in the placement of resources, and it made you think on the spot where to distribute your villies. In AOM, there is no thinking in archaic. You just go through the motions.
J_Bone
Mortal
posted 09 July 2003 08:00 PM
EDT (US)
22 / 43
I think you have to be ready to alter your BO in unforeseen circumstances. For instance, in Alfheim and Watering Hole there are usually deer within you TC LOS when you start, but sometimes there aren't and then you have to decide whether to look for them or eat chickens or berries instead. There are a number of other things that you have to monitor, and you have to make sure your scout is doing a good job.
So if you are bored in Archaic, you probably aren't doing all you can.
Frigrating
Mortal
posted 09 July 2003 08:35 PM
EDT (US)
23 / 43
No. I didn't to the 1800's with the 2nd worst god without doing the fundamental stuff like monitoring my scout. The first intuition by some of the forumers seems to be that I have to be a rook if I find a large part of the game boring.Archaic is too routine and provokes very little thought after you've mastered a general BO for each map. It needs to be shaken up somehow... either more randomness, or allow armies.
XKostas
Mortal
posted 09 July 2003 10:59 PM
EDT (US)
27 / 43
I know my post has nothing to do with this topic but uhh Mokon what does RTT mean, I know RTS stands for real time strategy but uhh i'm not sure what RTT means, you mind telling me.
Frigrating
Mortal
posted 09 July 2003 11:35 PM
EDT (US)
29 / 43
Mokon? Of course there would be eco. Some attacking might or might not occur with that setup, depending if you wanted to boom or rush. Kind of like in AOE where you actually had to build an army to survive... only in AOM you still have 4 towers. At least there'd be some actual strategy involved in the first 6 minutes.