All problems mentioned above is also problems raging on at WarCraft III, so i don't think that those supposed problems prevent people from playing AoM.
We must look deeper than just such surface problems.
- comoplex economy models
This prevents many from really getting into the game, before getting fustrated.
Compared to both StarCraft and WarCraft, their economy is wery simple and straightforward, this leads to fast gameplay, no wating too long, for a good impact army.
An AoM player might end up with too much wood or food, then unable to make any soldiers because he has no gold.
- fanbase
Blizzards stunning blockbuster-reputation has laid a wery solid foundation, resulting in loyal fans, playing only Blizz games.
Secondly most Blizz games has wery low system demands, thus the guy with the humble pc, can have his daily gamefix.
- Support
AoE and AoK did only have a sparse patching, where only AoM has gotten the deserved attention.
Blizzard has laid a wery zealous effort in patching, even 6 years after they released a game. *bows humbly to their efforts*
[This message has been edited by Defiler_of_INRI (edited 07-24-2003 @ 07:55 PM).]